spemanig said:
captain carot said: Somehow i guess that WW HD just was 30fps because the original was 30fps. Let's say Wind Waker is limited by the CPU (likely, because it is everything but graphically impressive). The GC had a 485MHz IBM PowerPC. Wii U has a 1,24GHz triple core PPC. even if Wind Waker uses just one core, that CPU core should manage to run more than twice as fast. We all know though, that framerate is important to how a game feels. Having WW HD run at 30fps let's this game feel more like the original. |
But having it run a 60fps would make it run better than the original. WW is my favorite game. It would enhance the experience way more than the 1080p and bloom ever could.
|
I actually think that highly depends on the typee of game. I prefer 60fps for racing, fps, Platformers etc.
I don't really need it for rpg's, action adventures and so on.
And i really prefer locked framerates over variable framerates.
As for Wind Waker, it feels somehow just right with it's 30fps. Though actually for me it is the most boring Zelda i've ever played, no offense.