Nem said: I never understand the logic in reviewing a classic game with present day standards. It was a different time when this game came out. A time when grinding didnt seem like such a terrible thing because your were playing a marvel of technological software. |
There were games back then that didn't require an excessive amount of grinding though. Just because a lot of developers in the future have been able to better balance their games so that grinding didn't exist as much as they have in the past, doesn't mean that there weren't developers in the past that games that weren't well balanced.
Doesn't matter whether it's Dragon Warrior 1, Breath of Fire, or the very beginning of SMT4 before you reach Tokyo. The grinding in these games drag the games down making them much less enjoyable than they would have been if they were well balanced the entire way through. Think about Squaresoft and how much you have to grind in any of their games released on the NES and SNES. Except for Final Fantasy 3 on the Famicom, or a bit on the original Final Fantasy, very little if any at all.
Grinding being required is just lazy development, doesn't matter what genre it is. You've still got lazy developers with games full of grinding even today. *edited*