By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Give me ONE reason Nintendo shouldn't go 3rd party.

I like to meet somewhere in the middle.

Still think Nintendo should release home hardware (but sell it at a profit no matter what) but make their games multiplatform. Just give the Nintendo console some extra bits on the side.

This pleases Nintendo fans who would never get another console and are accustomed to everything Nintendo. It also pleases those that don't want Nintendo hardware but want the software, and it also means it doesn't truly matter how many home consoles they sell.

A watered down version of this is releasing their games a couple of years after on competitors platforms. A bit like how Pokemon Red and Blue should be on iOS right now.



 

Around the Network

Assuming Nintendo went 3rd party, imagine if MS tried to buy Nintendo exclusivity for a game or two like say Zelda. They would hardly sell anywhere. Nintendo's home country wouldn't bend over backwards to get X1s for Zelda and neither would America or Europe.

Sony is prone to do it too of course, but only with Sony would any Nintendo game stand a chance of selling well throughout the world. It's just how the demographic split is with Japanese games.

Hell, all I can hear from friends of people buying X1s in America is if they have Madden or Call of Duty to this day. I swear it's like 2007 all over again.

 

Edit: In short, it would only be bad for Nintendo.  They might do well with Sony, but there's always the risk that they'd be enticed somehow by MS.  And MS wouldn't get anything out of it either.  

It might be a stinging opinion for some (although I don't really see how) but MS buying Japanese exclusive games only hurts gamers.  Doesn't help MS and definitely doesn't do favors for the developers who think it does.  Gamers get shafted at the end of it.  If the demographics were somehow different and more open maybe not, but that's how it is.



UncleAlfred said:
Assuming Nintendo went 3rd party, imagine if MS tried to buy Nintendo exclusivity for a game or two like say Zelda. They would hardly sell anywhere. Nintendo's home country wouldn't bend over backwards to get X1s for Zelda and neither would America or Europe.

Sony is prone to do it too of course, but only with Sony would any Nintendo game stand a chance of selling well throughout the world. It's just how the demographic split is with Japanese games.

Hell, all I can hear from friends of people buying X1s in America is if they have Madden or Call of Duty to this day. I swear it's like 2007 all over again.

Japan isn't bending over to get WiiU's either, and Zelda isn't that big in Japan. Not the best game you could have picked.

Xbox is far more diverse than you think it is. Say hello to the 15m+ people playing Minecraft on Xbox 360. Hardly the COD/Madden crowd is it?

Look at something like Rayman. It sells about the same across Wii/Xbox. Despite Wii having that kind of userbase. The brand (Rayman) just isn't big enough, it's not that that kind of audience isn't there (as proven on Wii).



 

This gen is boring enough, would be worse if the least boring of the three was subtracted.



As I said before, Sega is the blueprint of what would potentially happen to Nintendo if they were to abandon hardware. If you look at Sega, they were an arcade company at heart. Integration of hardware and software was a huge part of their culture. They would build hardware specifically designed to play certain types of games. I think when you take a company like that, abandon hardware and suddenly have to make the same game on several different pieces of hardware, that takes away a lot from the creative process. Not to mention, when it comes to consoles, they had their games on one machine and that allowed them to forge an identity and brand.

With Nintendo, it's the same thing. They build they hardware to play the type of games they want to make. This is why games like Super Mario 64 and The Legend of Zelda: Ocarina of Time feel like such a natural fit on the N64's controller. It's why most of Nintendo's Wii games were made FOR that system and not just games that had motion controls as an afterthought (with the exception of Twilight Princess). Nintendo believes in an end to end integration with their hardware and software. One becomes essential for the other.

Then there are other reasons. While I do own a PS3 and Xbox 360, I am not afraid to admit that over the last decade, there hasn't been a lot of interesting things going on with consoles. Wether you loved the Wii or hated it, you have to admit that the idea behind was at least interesting. You also have to admit that both PS3 and Xbox 360 only got better after the Wii was so successful. So competition is another good reason for Nintendo to stay in the hardware business. Sony and Microsoft can do their thing while Nintendo can come along and challenge the status que which can be disruptive to the market which will lead to more competition and better games.

So in short, there are creative reasons, cultural reasons, and competitive advantages for Nintendo to remain in the console business.



Check out my art blog: http://jon-erich-art.blogspot.com

Around the Network
toot1231 said:
Slade6alpha said:
WolfpackN64 said:
Give me one good reason Sony and Microsoft shouldn't go third party?

Better console, online infrastructure, and 3rd party. 


XBONE and PS4 getting hacked nearly every week says otherwise.


You could rephrase that to better online gaming/games.  I don't think it gets hacked all that often, but you should expect more hacking when the online user base is much larger.



toot1231 said:
Slade6alpha said:
WolfpackN64 said:
Give me one good reason Sony and Microsoft shouldn't go third party?

Better console, online infrastructure, and 3rd party. 


XBONE and PS4 getting hacked nearly every week says otherwise.

No it doesn't, hackers just have no interest in hacking Nintendo. Do you really think Nintendo's online security/infrastructure is more secure than Microsoft's?



 

curl-6 said:
This gen is boring enough, would be worse if the least boring of the three was subtracted.

You should at the very least give the other 2 some time, I see very exciting things happen in the next couple years.



reggin_bolas said:

I'll just give out a general rebuttal rather than reply individually. I think Nintendo hurts the industry based on the following:

1. Wii almost killed what other more serious companies had tried to do for the video game medium. It forced both Sony and MS to divert resources into motion controllers which invariably failed. I mean Kinect almost single-handedly sunk the XB1.

2. In the same wake, the Wii U gamepad has done nothing to gaming. In fact, it has just alienated gamers. We don't want gimmicks. We want a true gaming revolution like VR. The medium of video games as an art channel is held back by Nintendo's insistence on weak hardware. Graphics will be a defining factor in the industry. With better graphics we will have better immersion. For example we can express human emotions better and more clearly with advanced graphics.

3. It forces consumers to purchase two consoles, one for HD, third-party games, and one to almost exclusively play Nintendo games only. It's like buying two very expensive blu-ray players because one only plays studio exclusives. And the same argument does NOT apply to PS4 v XB1 because their value propositions are far superior to the Wii U alone. And you don't have to buy both but you have to buy a Wii U and something else if you want third party games.

4. In the same wake as #3, Nintendo has again alienated consumers by money hatting Bayonetta 2. Keeping an otherwise excellent game out of reach for millions. This very game could have been published by Nintendo on XB1 and PS4 if they went third party.

From the bottom of my heart, thank you. I didn't full on belly laugh, but I did seriously chuckle, and few console warriors can get me to do that anymore.

RolStoppable said:

We should request a sticky for this link in the Nintendo section.

But yeah, the one reason why Nintendo shouldn't go third party is money.


No, money is why Nintendo should go third-party. Read point three and the uproariously oblivious point four, above. Plus it'll be good for Nintendo too: going third party has proven to be a recipe for success in the near and long term. See: Sega, Atari, SNK, Hudson Soft...



DerNebel said:
curl-6 said:
This gen is boring enough, would be worse if the least boring of the three was subtracted.

You should at the very least give the other 2 some time, I see very exciting things happen in the next couple years.

In the future, perhaps, but right now PS4/Xbone are following Wii U's example of having a dry first year. I get that this is standard teething problems for a new gen, but all three seem to me less exciting than Wii/360/PS3 did back in the day. Maybe I'm just turning into a grumpy old man impossible to please, haha.