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Forums - Gaming Discussion - Street Fighter 5 was a necessity, not a win.

Trentonater said:
Is everyone here forgetting how huge Tekken 3 was when it came out?


Tekken 3 was a long time ago. Sequels havent came close to those sales.

 Short anser is no.

Long answer is PS will always be lead platform for fighters because fighters is a genre that is entirely owned by the Japanese and that is platform more perfered by developers and the community. Towards the end of last generation alot of fighters didnt even make it to XBOX(lastest entry of blazblu, night under birth.. Hell anything made by french bread, dengeki bunko). With PS4 having 2 notably fighters as exclusive, its obvious where the genre is going to be more popular at.



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S.T.A.G.E. said:
Xenostar said:


Are you joking, Smash is big in the fighting game scene, and im sure the latest one will be no different. 

Its  a brawler, not a fighting game. Its made primarily for pick up and play competitive fun and it doesn't have even moderate mechanics. Mastering it like many of Nintendos games takes time though. Any legitimate fighting game has much more depth than Smash. Even the creator of Smash doesn't consider it a fighting game. Smash comes to the FGC because there is a community of competitive gamers behind it whom have mastered the game in its own unique essence.


The fact that it is at FGC makes it big in the fighting scene. Surely? 

Even if you want to class it as a brawler.



Xenostar said:
S.T.A.G.E. said:
Xenostar said:


Are you joking, Smash is big in the fighting game scene, and im sure the latest one will be no different. 

Its  a brawler, not a fighting game. Its made primarily for pick up and play competitive fun and it doesn't have even moderate mechanics. Mastering it like many of Nintendos games takes time though. Any legitimate fighting game has much more depth than Smash. Even the creator of Smash doesn't consider it a fighting game. Smash comes to the FGC because there is a community of competitive gamers behind it whom have mastered the game in its own unique essence.


The fact that it is at FGC makes it big in the fighting scene. Surely? 

Even if you want to class it as a brawler.


Brawlers originated from the beat em up genre (which is akin to hack n slash). Instead of pitting u against linear levels full of CPU they used the same basic mechanics and pit you against human players in multiplayer or CPU in similar situations to humans in (1v1 all the way to 4 ways). The difficulty is level bare minimum pick up and play, but mastering it takes a different type of awareness. Fighting games have depth to their mechanics and combos that involve multiple strings of complex combos. Its the best in its genre and the most competitive. If a large group of people put into it and it sells a lot of course there is going to be a competitive circuit behind it. Its just like the saying go based on depth of genres 



Fusioncode said:
Vasto said:
Add Phantom Dust to Xbox and that will be two 1st party fighting games on Xbox One.

PS3 has Killzone and Resistance. Did that prime the PS3 as the platform for FPS fans?

I'm sure Killer Instinct is fun but its time to accept that it's not exactly the most popular or relevant fighting game franchise. 


That has nonthing to do with anything I said. I am pointing out that Xbox One has another new fighting game on the way. Also I totally disagree that KI is not popular or relavent.