Burning Typhoon said:
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Maybe. If its stong enough to witstand that much force than MS must have made it a very durable device.
Burning Typhoon said:
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Maybe. If its stong enough to witstand that much force than MS must have made it a very durable device.
MoHasanie said:
Maybe. If its stong enough to witstand that much force than MS must have made it a very durable device. |
No. Not maybe. But nevermind that, it's another topic.
FragilE^ said: I like you, theprof00. You make me happy. |
happy to entertain :D
Burning Typhoon said:
Who cares if content is locked on the disc. It's still a digital portion of the game that was intended for an additional purpose. You mean to tell me that you'd be okay with the exact same content as long as it isn't on the disc? Shouldn't you be championing the idea that a company should hold off development of DLC for a game until after it has been released? (Not you specifically. Yes, I read your post) Rather that DLC is locked on disc or not, it doesn't matter. You wouldn't have access to it either way because you weren't intended to. I collect too. It's up to the individual. If you read my initial post, you'd see I did not leave out collectors. I said most people would not buy it for those reasons, not that no one would. I don't even care if it's the same model of one I already own, sometimes. I have 2 of the same model dreamcastS which don't have the disc play-back restrictions, and I have 2 genesis model 2's, and a model 1. As long as they do what I want them to do, it's fine. Anyway, I agree. But all that stuff you said about DLC can be summed to one thing. Using development time for development of DLC and taking away resources from actual game development. I don't care if it's a totally separate team doing the DLC, it's still wrong. Being it on disc or not doesn't matter. You're going to pay the intended price to get the content regardless. And, "Because they will buy it," is the problem with everything. It doesn't matter how unhealthy, or dangerous it is. If people buy it, it will be sold. Hence why most don't know what they're eating. They only care that it's "the best thing I ever tasted before in my life." But, that's a different subject. |
The problem that people have with disc locked content is that people feel that when they purchase a disc, they should now own everything that comes on the disc. When they aren't allowed access to information stored on something that you now own, they feel ripped off.
It depends on how you view games. Do you view it as a service? Or do you see it as a physical product that you now own in its entirety after purchase?
Personally, I'm in the latter. If I purchase a disc, I deserve all content that has been stored on that particular disc.
ZTxGhost said:
The problem that people have with disc locked content is that people feel that when they purchase a disc, they should now own everything that comes on the disc. When they aren't allowed access to information stored on something that you now own, they feel ripped off. It depends on how you view games. Do you view it as a service? Or do you see it as a physical product that you now own in its entirety after purchase?
Personally, I'm in the latter. If I purchase a disc, I deserve all content that has been stored on that particular disc. |
It does not matter. What does matter is how the DLC was produced. If you're going to say that, you don't win. They'll simply take the same content, leave it off the disc, then charge you more for server hosting.
Disc or download, it all boils down to a license anyway.
Burning Typhoon said:
It does not matter. What does matter is how the DLC was produced. If you're going to say that, you don't win. They'll simply take the same content, leave it off the disc, then charge you more for server hosting. Disc or download, it all boils down to a license anyway. |
Both case are explotaition of customers... most DLC should've been part of the original game, so it is too "scrubbing in the face" to put day one DLC and even worst is on disc.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."
I do think it's rather huge, I think only the fat PS3 was a bit bigger? At least it runs cool and it's flat so if need be you could put another console on top of it but I really wish that they put the power supply in the console, I'm starting to run out of room behind my TV.
dane007 said: http://n4g.com/news/1629549/which-console-would-survive-a-15-ft-drop-ps4-or-xbox-one |
Wow, that'll come in very handy if I drop my console off a balcony...
I mean, really? Who comes up with that nonsense.