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Burning Typhoon said:
ZTxGhost said:

The problem that people have with disc locked content is that people feel that when they purchase a disc, they should now own everything that comes on the disc. When they aren't allowed access to information stored on something that you now own, they feel ripped off.

It depends on how you view games. Do you view it as a service? Or do you see it as a physical product that you now own in its entirety after purchase?

 

Personally, I'm in the latter. If I purchase a disc, I deserve all content that has been stored on that particular disc. 

It does not matter.  What does matter is how the DLC was produced.  If you're going to say that, you don't win.  They'll simply take the same content, leave it off the disc, then charge you more for server hosting.

Disc or download, it all boils down to a license anyway.


Both case are explotaition of customers... most DLC should've been part of the original game, so it is too "scrubbing in the face" to put day one DLC and even worst is on disc.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."