By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Can someone explain the appeal of VR Headsets to me?

It seems like it's the exact same thing as wearing a headset and sitting really close to a TV. I also don't see how it could be enjoyable outside of first person perspective, which would heavily limit the games it's useful for playing.

Of course I think 3DTVs are stupid with their glasses and eyestrain, so I guess it could just be a natural extension of hating stupid sh*t on my face?



Around the Network

virtual sex! DUH



Experimental42 said:

It seems like it's the exact same thing as wearing a headset and sitting really close to a TV. I also don't see how it could be enjoyable outside of first person perspective, which would heavily limit the games it's useful for playing.

Of course I think 3DTVs are stupid with their glasses and eyestrain, so I guess it could just be a natural extension of hating stupid sh*t on my face?

No, it doesn't really like that at all. It feels more like being in the game. You can't turn your head and have the screen follow you like your vision does in real life when you turn your head. VR however can do that. 



Experimental42 said:

It seems like it's the exact same thing as wearing a headset and sitting really close to a TV. I also don't see how it could be enjoyable outside of first person perspective, which would heavily limit the games it's useful for playing.

Of course I think 3DTVs are stupid with their glasses and eyestrain, so I guess it could just be a natural extension of hating stupid sh*t on my face?

My mind was thinking the same way before I tried it ....

 

ANd Now I cannot way for a Horror type VR game



Soundwave said:

No, it doesn't really like that at all. It feels more like being in the game. You can't turn your head and have the screen follow you like your vision does in real life when you turn your head. VR however can do that. 


I know a lot of people  like myself plop down on a couch and laze about when playing games. I have a control stick for that, and I don't have to move throught as much space to perform that action.You're gonna have to put in some controller commands anyway since you need to turn your character or am I going to have to keep my neck craned around to stay facing that direction? Bonus to using a control stick to look around and just sitting close to a tv: I don't look retarded wearing sh*t on my face.

It also seems useless for any game not in first person, so there's no benefits to:  fighting games, platformers, character action games or just action games in general, most sports games, puzzle games, JRPGs, strategy games, arcade games, rhythm games, souls style games, hunter style games, and most indie type games.

Don't get me wrong, I'm sure someday VR will be great, but right now it just seems like a glorified method of siting close to a tv with a headset on, that may cause motion sickness and eyestrain.



Around the Network

if you need someone to explain the appeal, then it is simply not for you and you are wasting your time and everyone elses in asking.



Just something you have to try.



Sigs are dumb. And so are you!

How are you expecting to form an opinion when the majority have no idea how it must feel like?



It's not like sitting really close to a TV because your head movement is 1:1 with the characters moments and the world is rendered all around you, so you feel like you're in it. For example, if your character is falling you actually feel your stomach going up as if you were really falling because the brain freaks out.

That's why you see reactions like this:


Or like this:

Or these:



No troll is too much for me to handle. I rehabilitate trolls, I train people. I am the Troll Whisperer.

I was a cop back in the day. We had to drive this virtual simulator with N64 graphics (it was probably '08 so the tech was pretty dated). Anyway, even though the thing never moved, it felt real. I've been a gamer all my life but the immersion was unbelieveable. Look left and you'd see what was on your left. Look back and you'd see what was behind you. It was so realistic that it felt weird walking afterwards.

3D TVs etc. don't offer this. You'll just have to experience it to understand. To your mind, it's the difference between watching a video of a roller coaster and actually riding one. You'll be "in the game"