| Materia-Blade said: I kinda agree. I just don't think the character models are big enough to hinder the landscape much. so the lower than average quality for the characters could be just lack of experience from monolith. |
Well, by resources I don't only mean system resources, but development resources as well. The game has a budget and a (flexible) deadline, after all, and Monolith Soft is not a massive studio.
I don't think lack of experience is the problem, because Monolith Soft has loads of experience making unattractive character models. :P











