Answer to the op : Yes, telling them that nothing will save it. End of thread/
Answer to the op : Yes, telling them that nothing will save it. End of thread/
Surely Vita autopsies are doing a fairly good job? :D
Ka-pi96 said:
So you're just going to completely ignore the other games I listed? And who cares how popular they are, you just said Nintendo were the only ones to cater for kids at all which obviously isn't true. |
He has a point, though, which my kids proved to me only this week. They've never heard of any of the games you listed, and they only want a Playstation for Fifa and Minecraft, which, in terms of popularity and success, are in a similar league to Mario.
Ka-pi96 said:
That wasn't even his original point. His exact words were 'They are the ONLY console that gives two shits about the kids.' Now that's been proven wrong since Sony and Microsoft actually do make games for kids he is just trying to deflect it and say they aren't popular enough or something like that. |
PS4 will do well over the holiday, but not because of the kids games. Nintendo is the only one that makes kids games its primary focus.
| oniyide said: Going from a 100mil console to selling worse than GC is a failure no matter how one wants to spin it. That is about an 80% drop. These threads will stop when people stop lying to themselves and accept |
If you say so...
I can't believe my eyes.
Also; keep the comments in line, there are a couple of borderline posts in here.
Wii U will be fine. It might end up around or a little below GameCube's final total, but that doesn't matter. Every console generation is different. What matters is whether the people who own Wii U's are buying lots of games and spending their money on Nintendo's software and accessories. Even if the Wii U only reaches ten million in the US LTD by 2017, what will make the difference between financial success or failure will be how engaged the player base is. If Wii U has a high attach rate and lots of customers are buying DLC and accessories, then Nintendo can profit from Wii U.


Ka-pi96 said:
The last few years of the PS3 it was making profit, besides that if it wasn't for the 80 million consoles that the PS3 sold and the support it received from Sony the PS4 wouldn't be doing as well as it is. I'm right. Any company that is smart would favour long term profitability over a one off profit. That is what selling 80 million consoles has given Sony. Now the PS4 looks set to further that and make the initial investment even more worthwhile. |
But Sony doesn't even have profitabilty in the long or short term. Even the PS division hardly makes any money or even loses it the case of last year when it lost 78 million. Nintendo had been profitable its entire history except the last couple years and that was his point I believe they know how plan for the long term. Fanboys get way too wrapped up in how many units their favorite console moves over a certain time span and it the end that doesn't matter because if you don't make any money then its pointless how many you sell. Look at MS they have never made even a dollar of the Xbox brand and in fact they lost about 2 billlion dollars according to that report last year.


| Pavolink said: Yes, a new Nintendo Direct with updates on 2015 games! |
Agree. It´s been a while since they spilled the beans about real new stuff.
DolPhanTendo said:
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Well, when they discovered that thanks to XB360 and PS3 prices they could even price the Wii $250 at launch instead of the planned $200 and still be the cheapest by far, they could have used 40 of those extra $50 to add some main RAM and make the WiiMote an actual WiiMote Plus, as they initial PR had hinted, befor they settled for the less precise original WiiMote. More main RAM would have made ports from other platforms easier and WMPlus capabilities since the start would have made its use appealing also for 3rd parties, allowing not only the most casual games, but also more hardcore ones, all this togeher could have allowed Wii to live one more year before replacement, not only selling more, but triggering also a virtuous circle for Wii U HW capabilities and costs and for the whole Wii brand name, as launching one year later could have allowed to equip it, for the same costs or a little lower, with more main RAM and a little more more computing power (again making ports easier, even not pushing graphics as much as competitors, so keeping native dev costs lower), while one year later also the Upad's screen cost would have been lower, thanks to economies of scale brought by tablets,phablets and lage smartphones, while a Wii brand still in a better shape would have granted Wii U a better start.