SvennoJ said:
Yup, especially when he then cites sunset overdrive and breaking out of the Gears / Halo / Forza mold. That's not pushing boundaries. Pushing boundaries is not having invincible kids in games, child soldiers, baby killers, training an army of suicide bombers. Hope he means a traditional kickass platformer instead. |
Or what was recently showed last night, The Tomorrow Children. If you haven't seen it yet, start from the 30 minute mark with this link: http://www.twitch.tv/raptr/b/581462160
I just saw the entire thing and I was really impressed with many different aspects. The classes, scale, amount of exploration, lighting, customization, and art style were very impressive. The game basically had this aura of uniqueness around it.