| theRepublic said:
You make a lot of good points. But what happens when everyone has basically the same graphical technology? I feel we have already hit the point of diminishing returns. Each coming generation is going to be harder to distinguish itself just on looks alone. Isn't that the point where lateral thinking becomes most important? That becomes the best way to set yourself apart from the rest of the competition. |
First, I don't think we reached the point, there graphical improvements get to small. There is a lot of improvement possible, compare games to movies.
But while the power-difference between WiiU and PS4/X1 seems big, still all three use withered tech as defined in the OP. So I think there is a difference possible about the graphics capabilities and the price.
On the lateral thinking side of things - I think most concepts for getting into games are explored. Maybe Virtual Reality changes this, but at the moment I'm not convinced Virtual Reality is really a thing. But if virtual reality is coming, it is clear that it will radically change the way games control. Without it I see more or less a saturation point. This is visible in the controllers. Even if the WiiU gamepad seems different with the touchscreen, it basically is similar to classical controllers (similar buttons and sticks). I don't think the gamepad is really a big innovation. It seems at this point, that this is exactly trying to apply lateral thinking, but with no real aspects of changing the gaming. You probably wouldn't like a car today, that isn't steered by a steering wheel. There is a natural optimum for a set of tasks, and it seems to me, for controlling games this natural optimum is nearly reached. Except Virtual Reality is a thing.







