Kerotan said:
benji232 said:
Obviously, 50-75k was just off the top with nothing to back it up. I was just trying to make a point that sales of a game that sold 1.8M retail will be nowhere near 500k. 180k actually makes sense.
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It was a question not a statement. I did the math for my theory and it works out at around 300k copies. If you're goig ot have a serious debate don't say it sold more like 50-80k digital. I didn't say that it had 500k I was just getting the debate going.
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Lol, 50-80k was just a number off the top like your 500k number was. And you get way too defensive to have a serious debate anyways. I don't believe that your technique is pretty accurate, and I gave my reasons why. Now if you believe otherwise, then fine. As I've said, I really don't care about the sales number of Infamous specifically and I don't even care for that franchise nor do I have any interest in it. I came here to debate wether or not your technique is good, not if infamous second sond sold 75k or 180k or 300k. And in my opinion, this methodology has a way too big error margin to be even considered as an acceptable methodology.
I mean, how can you prove that it's only 10% of digital owners that rated Destiny? How can you prove that it wasn't 20 or 30%? Or even 50%. How can you prove that it's only 10% of Second Son owners that rated the game? Etc. It doesn't mean that 1 game got rated by a certain % of people that every other game on the PSN shop got rated by only 10% of owners.
The only thing you got going for your methodology is that you can say that "X game sold a minimum of X copies due to X number of ratings on the psn shop". But you really can't go beyond that in MY OPINION.
Anyways, I gave my OPINION. Now I'm out of this thread for good. I really don't care if you don't like my opinion and it's not going to change until we have some proof to back up this way to estimate digital sales.