bubblegamer said:
Stop derailing the thread. Why are you even here if the only "truth" you belive in is the one you preach? |
Quick question for you.
Do you not believe the stuff that you say?

| Cool! | 326 | 73.26% | |
| Not cool... | 119 | 26.74% | |
| Total: | 445 | ||
bubblegamer said:
Stop derailing the thread. Why are you even here if the only "truth" you belive in is the one you preach? |
Quick question for you.
Do you not believe the stuff that you say?

QuintonMcLeod said:
You don't speak reality. A lot of the stuff you say is pretty nonsensical. |
For example? Imo pretty much everything you say is nonsensical, so this can be really good. Like you arguing for a few pages that 20th and 21st of September is one day, not two.
Wii U is a GCN 2 - I called it months before the release!
My Vita to-buy list: The Walking Dead, Persona 4 Golden, Need for Speed: Most Wanted, TearAway, Ys: Memories of Celceta, Muramasa: The Demon Blade, History: Legends of War, FIFA 13, Final Fantasy HD X, X-2, Worms Revolution Extreme, The Amazing Spiderman, Batman: Arkham Origins Blackgate - too many no-gaemz :/
My consoles: PS2 Slim, PS3 Slim 320 GB, PSV 32 GB, Wii, DSi.
QuintonMcLeod said:
Quick question for you. Do you not believe the stuff that you say? |
Not against all odds. What's the use of discussion with an attitude like that?
QuintonMcLeod said:
Doesn't negate the fact that Sony makes very little money on software sales. But that isn't the point I was trying to make. |
It actually nullify all you said on the subject...
Sony make money on SW, but just 4/10 cover the cost of all the 10 released games (6 are unsucessfull SW), and from the 4 just 2 really make them profit. But that is all regarding 1st party.
On 3rd parties they make pure profit, good money, not sure from where you took that... Let's estimate that from the almost 30M SW sold by PS4 7M are 1st party and 23M are 3rd parties... Let's even consider that they make basically 0 profit on 1st parties because of the article (it is untrue, but just to help you out)... the royalties are around 20 dollars for new releases. so 23M SW equals 460M of profits on 3rd parties, if that isn't money I don't know what is.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."
DonFerrari said:
Sony make money on SW, but just 4/10 cover the cost of all the 10 released games (6 are unsucessfull SW), and from the 4 just 2 really make them profit. But that is all regarding 1st party. On 3rd parties they make pure profit, good money, not sure from where you took that... Let's estimate that from the almost 30M SW sold by PS4 7M are 1st party and 23M are 3rd parties... Let's even consider that they make basically 0 profit on 1st parties because of the article (it is untrue, but just to help you out)... the royalties are around 20 dollars for new releases. so 23M SW equals 460M of profits on 3rd parties, if that isn't money I don't know what is. |
20 dollars/copy is a pretty steep royalty fee dude. It's more like 10 dollars.
QuintonMcLeod said:
Well, it honestly depends. There's a lot of poor selling games on the PS3/X360 that are graced with sequels all the time. The 3DS version of Resident Evil Revelations will see a sequel on every system but a Nintendo system, even though the 3DS version was the highest selling version. There's plenty of examples that prove that sales aren't really the issue here. |
Maybe what you consider poor sales are enough to break even in those games. And even if a specific game bomb on PS3/X360 and get no sequel, the next game from that dev will come to both unless exclusivity is bought from any of the big 3. One game don't nullify the trend. And if you go and look there is no handheld (even from sony) so it was going to be deved just for consoles. On consoles Wii don't have enough power to compete with the 4 where it is being dev, so we just would need to figure why they jumped WiiU (and you know the audience for 3DS is different than WiiU right, that even justifies the gap in sales between both...) possibly because 3rd parties have sold poorly in WiiU or they didn't wanted to dev on gamepad, but could just be a stupid reason that they never cared explaining.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."
Soundwave said:
|
I don't remember any hard figure on it, if you have I would be glad to know, I remember some people estimating 10, 12 and 20... but no problem, if we take it at 10 it would generate 230M, it is still money.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."
| bubblegamer said:
Not against all odds. What's the use of discussion with an attitude like that? |
The question is rather simple. Do you believe what you say? Yes or no?

QuintonMcLeod said:
The question is rather simple. Do you believe what you say? Yes or no? |
I just answered your question, but it seems to have gone over your head or you don't even read the comments!