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Forums - Sales - PS4's total software sales surpass those of Wii U

 

Cool! 326 73.26%
 
Not cool... 119 26.74%
 
Total:445
bubblegamer said:
QuintonMcLeod said:
Scisca said:
QuintonMcLeod said:

I will never trust your opinions on this matter. You're better off not adding any input


I know you chose to ignore reality and live in your own dreamworld. Whatever suits you. By the way - Santa isn't real!


You don't speak reality. A lot of the stuff you say is pretty nonsensical.

Stop derailing the thread. Why are you even here if the only "truth" you belive in is the one you preach?


Quick question for you.

Do you not believe the stuff that you say?



Around the Network

can anyone give me a TL;DR on this topic?



QuintonMcLeod said:
Scisca said:
QuintonMcLeod said:

I will never trust your opinions on this matter. You're better off not adding any input


I know you chose to ignore reality and live in your own dreamworld. Whatever suits you. By the way - Santa isn't real!

You don't speak reality. A lot of the stuff you say is pretty nonsensical.


For example? Imo pretty much everything you say is nonsensical, so this can be really good. Like you arguing for a few pages that 20th and 21st of September is one day, not two.



Wii U is a GCN 2 - I called it months before the release!

My Vita to-buy list: The Walking Dead, Persona 4 Golden, Need for Speed: Most Wanted, TearAway, Ys: Memories of Celceta, Muramasa: The Demon Blade, History: Legends of War, FIFA 13, Final Fantasy HD X, X-2, Worms Revolution Extreme, The Amazing Spiderman, Batman: Arkham Origins Blackgate - too many no-gaemz :/

My consoles: PS2 Slim, PS3 Slim 320 GB, PSV 32 GB, Wii, DSi.

QuintonMcLeod said:
bubblegamer said:
QuintonMcLeod said:
Scisca said:
QuintonMcLeod said:

I will never trust your opinions on this matter. You're better off not adding any input


I know you chose to ignore reality and live in your own dreamworld. Whatever suits you. By the way - Santa isn't real!


You don't speak reality. A lot of the stuff you say is pretty nonsensical.

Stop derailing the thread. Why are you even here if the only "truth" you belive in is the one you preach?


Quick question for you.

Do you not believe the stuff that you say?

Not against all odds. What's the use of discussion with an attitude like that?



QuintonMcLeod said:
DonFerrari said:
QuintonMcLeod said:


You say Nintendo will make money from 3rd parties, but Sony nor Microsoft are making money with them. Yoshida himself said they make very little money from software sales.

http://www.dualshockers.com/2014/07/04/shuhei-yoshida-only-four-out-of-ten-playstation-games-make-money-but-sony-will-always-support-talent/

So, what's the real solution?

The point I'm trying to make here is that the comparison isn't fair. A better comparison would be to compare the software sales of both the PS4 and the Wii U's exclusives. 


Man, read the link you posted... it was regarding to 1st parties (and possibly on indies game as well), for like 90+% of the 3rd parties Sony invest 0 on the game and just collect the royalties, so it is pure profit... the only way to lose money on a 3rd party is if you paid for exclusive content or game and didn't sold enough (like Ryse or D4)... Sony make a lot of money on royalties on 3rd party MP.


Doesn't negate the fact that Sony makes very little money on software sales.

But that isn't the point I was trying to make.


It actually nullify all you said on the subject...

Sony make money on SW, but just 4/10 cover the cost of all the 10 released games (6 are unsucessfull SW), and from the 4 just 2 really make them profit. But that is all regarding 1st party.

On 3rd parties they make pure profit, good money, not sure from where you took that... Let's estimate that from the almost 30M SW sold by PS4 7M are 1st party and 23M are 3rd parties... Let's even consider that they make basically 0 profit on 1st parties because of the article (it is untrue, but just to help you out)... the royalties are around 20 dollars for new releases. so 23M SW equals 460M of profits on 3rd parties, if that isn't money I don't know what is.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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DonFerrari said:
QuintonMcLeod said:
DonFerrari said:
QuintonMcLeod said:


You say Nintendo will make money from 3rd parties, but Sony nor Microsoft are making money with them. Yoshida himself said they make very little money from software sales.

http://www.dualshockers.com/2014/07/04/shuhei-yoshida-only-four-out-of-ten-playstation-games-make-money-but-sony-will-always-support-talent/

So, what's the real solution?

The point I'm trying to make here is that the comparison isn't fair. A better comparison would be to compare the software sales of both the PS4 and the Wii U's exclusives. 


Man, read the link you posted... it was regarding to 1st parties (and possibly on indies game as well), for like 90+% of the 3rd parties Sony invest 0 on the game and just collect the royalties, so it is pure profit... the only way to lose money on a 3rd party is if you paid for exclusive content or game and didn't sold enough (like Ryse or D4)... Sony make a lot of money on royalties on 3rd party MP.


Doesn't negate the fact that Sony makes very little money on software sales.

But that isn't the point I was trying to make.


It actually nullify all you said on the subject...

Sony make money on SW, but just 4/10 cover the cost of all the 10 released games (6 are unsucessfull SW), and from the 4 just 2 really make them profit. But that is all regarding 1st party.

On 3rd parties they make pure profit, good money, not sure from where you took that... Let's estimate that from the almost 30M SW sold by PS4 7M are 1st party and 23M are 3rd parties... Let's even consider that they make basically 0 profit on 1st parties because of the article (it is untrue, but just to help you out)... the royalties are around 20 dollars for new releases. so 23M SW equals 460M of profits on 3rd parties, if that isn't money I don't know what is.


20 dollars/copy is a pretty steep royalty fee dude. It's more like 10 dollars. 



QuintonMcLeod said:
DonFerrari said:
Ka-pi96 said:

The article you linked to is actually about Sony's 1st party games, so nothing to do with 3rd parties at all...
Both Sony and Microsoft make most of their money from 3rd party platfrom royalties.

The comparison is fair. Consoles aren't just exclusive games, there are other games as well...
If we were comparing Sony and Nintendo as publishers then yeah only count exclusives. But we aren't, we are comparing software sales of the consoles. And regardless of who made/published the games they have still sold on PS4.

And we have several threads on publisher selling with Nintendo usually coming on top with EA, Activision, Ubisoft following then usually Sony... and when we see that the big 3rd parties sell a lot on Xboxes and very good on PSs and really poor on Ninties you can see why 3rd parties avoid putting most of their titles on Ninty platforms.

Well, it honestly depends. There's a lot of poor selling games on the PS3/X360 that are graced with sequels all the time. The 3DS version of Resident Evil Revelations will see a sequel on every system but a Nintendo system, even though the 3DS version was the highest selling version. There's plenty of examples that prove that sales aren't really the issue here.


Maybe what you consider poor sales are enough to break even in those games. And even if a specific game bomb on PS3/X360 and get no sequel, the next game from that dev will come to both unless exclusivity is bought from any of the big 3. One game don't nullify the trend. And if you go and look there is no handheld (even from sony) so it was going to be deved just for consoles. On consoles Wii don't have enough power to compete with the 4 where it is being dev, so we just would need to figure why they jumped WiiU (and you know the audience for 3DS is different than WiiU right, that even justifies the gap in sales between both...) possibly because 3rd parties have sold poorly in WiiU or they didn't wanted to dev on gamepad, but could just be a stupid reason that they never cared explaining.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Soundwave said:
DonFerrari said:
QuintonMcLeod said:


Doesn't negate the fact that Sony makes very little money on software sales.

But that isn't the point I was trying to make.


It actually nullify all you said on the subject...

Sony make money on SW, but just 4/10 cover the cost of all the 10 released games (6 are unsucessfull SW), and from the 4 just 2 really make them profit. But that is all regarding 1st party.

On 3rd parties they make pure profit, good money, not sure from where you took that... Let's estimate that from the almost 30M SW sold by PS4 7M are 1st party and 23M are 3rd parties... Let's even consider that they make basically 0 profit on 1st parties because of the article (it is untrue, but just to help you out)... the royalties are around 20 dollars for new releases. so 23M SW equals 460M of profits on 3rd parties, if that isn't money I don't know what is.


20 dollars/copy is a pretty steep royalty fee dude. It's more like 10 dollars. 


I don't remember any hard figure on it, if you have I would be glad to know, I remember some people estimating 10, 12 and 20... but no problem, if we take it at 10 it would generate 230M, it is still money.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

bubblegamer said:

Not against all odds. What's the use of discussion with an attitude like that?


The question is rather simple. Do you believe what you say? Yes or no?



QuintonMcLeod said:
bubblegamer said:

Not against all odds. What's the use of discussion with an attitude like that?


The question is rather simple. Do you believe what you say? Yes or no?

I just answered your question, but it seems to have gone over your head or you don't even read the comments!