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Forums - Gaming Discussion - Final Fantasy XV is 50 to 60% Complete Says New Director, Will have no playable female characters

Hynad said:
ThSony_Girl1 said:
No playable female characters? FU then!


Should every game have stories with females as playable protagonists?

Why can't I play a male in Tomb Raider? -___-


I was mocking Assasins Creed Unity.



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You can't rush perfection.

So I'm guessing a 2017 release date then.



VXIII said:

Outdated jokes are outdated

 


Like your name and avatar.  lol.



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Birimbau said:
2 things

- noctis only playable character
- sausage fest part only

already made my hype shrink.

How do you take only male playable characters to mean you only control Noctis.



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HyrulianScrolls said:
VXIII said:If you have been following the project news you would know that the concepts like huge areas to explore, car even airplane were planned since the beginning. The world in XV is familiar for anyone who played FF games, the most recent example is Gran Pulse in XIII. The battle system looks very different. Xenoblade, like XII before it, use elements that usually found in MMOs. It is heavily based on menus. XV goes beyond that, it is more focused on real-time movement, using the environment and weather to your advantage and controlling the rest of the party through commands. Also no need to mention switching between different weapons on the fly ( hopefully it will be done right).

I hope you realize that even a relatively small Jrpg as Tales of Xillia sold more than Xenoblade. "The biggest success story" for companies is measured by sales, I assure you. Xenoblade is your personal "biggest success". Value is in the eye of the beholder, indeed.

So yes, keep going..

Impact isn't measured in just sales. You can find countless articles and editorials written about how Xenoblade saved JRPG's last gen which were stagnant, and dying out to western RPG hybrids prior to Xenoblade's impact. Since then JRPG's have come back in style in a big way and Square Enix decided to focus on traditional JRPG's again and not western oriented ones (Bravely Default for example). It's not like it's just my opinion or something.

Sales is the biggest factor for companies, a company just wouldn't "rebuild" its biggest project around a game that sold 0.85M worldwide. Also, SE focusing on traditional JRPGs has nothing to do with Xenoblade, as it is not a traditional JRPGs itself. Xenoblade is probably a great game ( I didn't play it myself ) but there is no need to exaggerate its impact.

I'm glad we agree on the other points.



outlawauron said:
Birimbau said:

How do you take only male playable characters to mean you only control Noctis.

From here :

There are no menu commands in combat. It controls like an action game where players switch between offense and defense. You can only control Noctis, but you can give orders to other party members. And there are menus to give commands to everyone, swap out weapons, etc. "

Noctis is the only character that can warp and use magic ( story related ), the other characters have no unique skills or special abilities, I guess that why they changed their original plan.



Final Fantasy 15's Tokyo Game Show trailer offered a glimpse of the open world, as well as at next March's demo.
"Ever since I took a central position for the Xbox One and PS4 Final Fantasy 15, I would make the judgement call based on my personal taste, which did lean towards western games, and then tweak the visual aspects as well as the combat aspects," he says. "Rather than it being influenced by western games, it's more my personal taste. I like that style, and I wanted it incorporated in the game."

Tabata's also in pursuit of a Final Fantasy that's not as overwhelming as its predecessors, and one that can be enjoyed by a broader audience. "With Final Fantasy 15, I do want to make it more casual," he says. "Of course the depth of the game is going to be there, but I want to make it so players can easily experience the satisfaction of the depth of the game." There's an option to set that car to drive itself, allowing players to sit back and take in the sights - although there is also an option to drive it manually, should they want to engage more fully with the world.

"Another example is in the combat," explains Tabata. "With the hardware specifications of the newer consoles, it's possible to set it up so you have different enemies and different choices of attacks you can enter in, but I want to simplify that. It'll basically be a one-button action, and the AI intuitively outputs an action that kind of satisfies, gives you that instant gratification, and it connects with the simple touch of a button. I myself am not getting any younger. I don't want to be frantically pushing buttons. I also want to utilise the intelligence of the hardware spec, and not have to go through too much hassle or trouble in order to execute moves."

A more streamlined Final Fantasy might be anathema to some fans, but Tabata seems keen to push in some areas while trimming away others, restoring a sense of grand adventure to the series that's been absent for nearly an entire generation. More importantly for Square Enix, he has a proven ability to ship games, which, after what will likely be a decade when its launch finally comes, is what Final Fantasy 15 needs above all else. And, despite his relative lack of experience when it comes to mainline Final Fantasy games, Tabata's not short on ambition either.



LurkerJ said:

 

I don't want to jump the gun here, but this article literally ruined my day. Honestly, I don't feel well at the moment.

I will try the demo and if it is as this... human being makes it sounds to be I'll try to start a campaign on Twitter or something. "I myself am not getting any younger" Are you kidding me ?



VXIII said:
outlawauron said:
Birimbau said:

How do you take only male playable characters to mean you only control Noctis.

From here :

There are no menu commands in combat. It controls like an action game where players switch between offense and defense. You can only control Noctis, but you can give orders to other party members. And there are menus to give commands to everyone, swap out weapons, etc. "

Noctis is the only character that can warp and use magic ( story related ), the other characters have no unique skills or special abilities, I guess that why they changed their original plan.

this sucks :S

just when I got excited and said it is a true next gen game, what is the point to have depth and graphics, if the simplest and most core feature of an RPG - character control -  is not there :/

is it really and RPG anymore? seems closer to a deep action game, taking that into account



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