| Barozi said: don't forget it's shipped |
With numbers being thrown here and there, I almost forgot this. So these $500 million doesn't mean anything until we get some retailer numbers, right?
| Barozi said: don't forget it's shipped |
With numbers being thrown here and there, I almost forgot this. So these $500 million doesn't mean anything until we get some retailer numbers, right?
Mr_No said:
With numbers being thrown here and there, I almost forgot this. So these $500 million doesn't mean anything until we get some retailer numbers, right? |
These 500M mean they made a lot of money, shipped or sold through doesnt matter to them.
And on the other hand, that means the demand was very high, retailers would never accept such big shipments if they knew they wouldnt sell it, shipments is sent based on pre orders
Predictions for end of 2014 HW sales:
PS4: 17m XB1: 10m WiiU: 10m Vita: 10m
prinz_valium said:
i think its 6 - 7.5m units day one shippments |
Well, it's just a rough estimate.
As some have said already, this translates to about 8.2m shipped. Sell through for first week will be in the 7.0-7.5m range. Perhaps 6m+ between PS4 and X1.
e=mc^2

Gaming on: PS4 Pro, Switch, SNES Mini, Wii U, PC (i5-7400, GTX 1060)
Mr_No said:
With numbers being thrown here and there, I almost forgot this. So these $500 million doesn't mean anything until we get some retailer numbers, right? |
As other's have suggested, it's unlikely retailers would order that much product if the demand/preorders hadn't been equally as high. That takes up a hell of allot of retail/storage space otherwise.
They've got a 10 year contract, but didn't Activision say the advertising budget alone was going to be $500 million? They made their money back day one when it comes to the games development and advertising budget, but no one knows what they paid for the 10 year contract between Bungie. They'll probably get their money back by the second game though, if not the first.
Also, in the press release, Activision is stating how they've already made $500 million. I don't think you'd factor in first party and retail sellers cuts additionally, because to me it sounds as if that $500 million they've announced is already factored in.
Did it beat the record Watch Dogs set for new IP's?
| kupomogli said: They've got a 10 year contract, but didn't Activision say the advertising budget alone was going to be $500 million? They made their money back day one when it comes to the games development and advertising budget, but no one knows what they paid for the 10 year contract between Bungie. They'll probably get their money back by the second game though, if not the first. Also, in the press release, Activision is stating how they've already made $500 million. I don't think you'd factor in first party and retail sellers cuts additionally, because to me it sounds as if that $500 million they've announced is already factored in. |
"That number has been widely misinterpreted as a production number for the first game," Activision CEO Eric Hirshberg explained in an interview today at Gamescom. "That number is an all-inclusive number that's several years worth of investment, including marketing and several games, and a lot of up front investment in things like engines and tools that will be able to be used for years to come."
http://www.engadget.com/2014/08/13/destiny-500-million/
| cannonballZ said: Did it beat the record Watch Dogs set for new IP's? |
It's fair to say it blew it to bits and scattered the ashes around the solar system.