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Forums - Gaming - Xbox One Parity Clause Is ‘Brutal’, Dev Explains Why Their Game Is Not Coming On Xbox One

telling devs what and how to do things helped nintendo so well over the years. stupid policy, hopefully phil can get that changed to open the console up for more titles.

indies dont sell consoles? then what has ps4 released to keep it not so dry. working well for them. better than going to live week after week with nothing at all new.



 

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KEEP the parity clause. I'm sure XB1 will be just fine without this indie game becuase if it was any good MSFT would still reach out to get this game on the XB1.



I hope they keep it, it just makes them look bad, it's a relic from the bad old days for the XB1.



cpg716 said:
Burek said:
MS is no longer in a position of power to dictate terms to indie developers, so the parity clause will disappear very soon...


They have to power to do whatever they want.. Sorry.. Indie games are NOT system sellers.  It is the benefit of the Indie developer to be on X1.. NOT Microsoft.. They are allowing indies to SELF publish and use all the resources a big developer can, and sending many developers FREE dev kits..  If you are sending FREE stuff to developers, might you NOT want something in return?  It sure wont be a huge cut of money.. as most indie games sell for $15 or less..  and don't sell in great numbers..  

Would you rather have 15 million audience or 10 million? That is the choice of the developer.


I would argue that even small to mid-size projects made by bug publishers will sometimes skip the XB1 due to ressources constraints, and the thing is, this very specific one, or any other by itself may not be the argument to buy x system, but all of them together have an influence.

If the studio is small and cannot afford one or more programmer specialized on XB1 at the same time as they develop the other versions (or the project's scope is too small, for things like P.T. or some Japanese games do not see it as relevant to release simultanously, because xbox is not important there, like in most territories)... well these games will skip, and these are only the few reasons I can think of on the top of my head, some will just not bother... because if you account Steam and the PS3/Vita in the equation as well XB1's relative importance becomes a rounding error.



No Shin'en games for XBO Confirmed.



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Absolutely unbelievable that people are saying to keep this policy. That makes no sense to me. It's a big company trying to strong-arm small developers. There is no way in which that does not suck. It reminds me of the crap Nintendo pulled during the SNES era, with their policies that made developers bend over backwards.

If you love Microsoft more than you love the games themselves, this clause is for you. Otherwise, it's a bad thing. Well, unless you want Microsoft to pick out which games you can play or not, then I guess it's fine. Personally, though, I like to do that myself.



Arkaign said:
I hope they keep it, it just makes them look bad, it's a relic from the bad old days for the XB1.

Considering how stubborn MS is, they most likely will keep it... *Sighs* Well, at least those small indie games are still being developed because otherwise, we won't be playing them at all.



Well thanks to the crazy sales of the PS4 there isn't really any need for an indie developer to release on X1 at all.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

I would need to know more before I went either way on this situation though I will say that people are babying the hell out of indies these days.



Seeing as I have had 3 small bans in the last month and this thread is painting a negative picture for MS I'm going to refrain from anything obvious and just say.....ummmm Yeah get it together MS, good luck...