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Forums - Gaming - Why is moneyhatting frowned upon?

The Fury said:
Dannythegamer said:
I do not know why Sony fanboys are so angry with such practice, when in the past Sony also did this, ironically with the same franchise (e.g. Tomb Raider Angel of Darkness)

But that game was on PC (released the very same day) and Mac. I think that one was just a development decision, try looking into TR2 instead but even that still appeared on PC. The lack of PC version is the most mind boggling of the first thought of deal for many.


This game was supposed to be released for Xbox and Gamecube too, until it was exclusive for PS2, I remembered that at the time there were rumors that Sony had "bought" the exclusivity on consoles (maybe Sony thought TR 1-4 helped sell a lot PS1 hardware between 1996 and 1999, and worth buying the exclusivity of the franchise, in the particulary case, that game). Soul Calibur 3 was another case. Even in the same E3 2004, there was talk that made some games (Metal Gear Solid 3 Snake Eater and GTA San Andreas), exclusive for a period of time on the PS2.  GTA SA was only released on the Xbox in 2005, despite earlier games (GTA 3 and GTA Vice City -double pack) were also released on the Xbox. The console manufacturers do not really care if the game is released on PC later or in the same time (Titanfall fellings), the console  manufacturers want exclusive with great commercial appeal to sell more hardware for core gamers and casual gamer gamers. This is the point in having exclusive on consoles, selling more hardware over direct competition (in this case Sony vs Microsoft vs Nintendo). 



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IamAwsome said:

Why on earth is moneyhatting frowned upon? Google "moneyhatting dirty" and you will see what I mean, so what's wrong with it? Is it a BAD thing to secure games for your console, and get sales? Now we all know about Microsoft's parity clause. THAT is truly dirty (and probably the reason Sony doesn't moneyhat often). I understand it can be an annoyance, but all the hate surrounding it isn't necessary. 

If your favorite console was the victim of an opponent's moneyhatting, suck it up. It's called healthy competiton. 


Growing something organic is something that takes passion, love and hard work. To make have an internal studio create genre defining games (Nintendo of the 1980's for example) takes a certain love for the craft and that in turn signifies to the gaming community that it's genuine. You can't creat something yourself with your own two hands like some of these indie guys without having a passion and love for gaming.

Moneyhatting on the other hand, is cheap and souless. You don't need to care about gaming. You don't need to KNOW gaming. All you need is a bucket of money and bam, instant hit. It's like taking steroids in baseball, hitting 73 home runs and claiming to be the GOAT. You're not the GOAT, you're a cheater who didn't have the talent, drive OR love of the game enough to work on your craft and do it on your own. It's not admirable at all. 

This is why people dislike it. None of us like pretentiousness and when you have to RELY on moneyhatting, you're a fraud and everybody knows it.



prayformojo said:
IamAwsome said:

Why on earth is moneyhatting frowned upon? Google "moneyhatting dirty" and you will see what I mean, so what's wrong with it? Is it a BAD thing to secure games for your console, and get sales? Now we all know about Microsoft's parity clause. THAT is truly dirty (and probably the reason Sony doesn't moneyhat often). I understand it can be an annoyance, but all the hate surrounding it isn't necessary. 

If your favorite console was the victim of an opponent's moneyhatting, suck it up. It's called healthy competiton. 


Growing something organic is something that takes passion, love and hard work. To make have an internal studio create genre defining games (Nintendo of the 1980's for example) takes a certain love for the craft and that in turn signifies to the gaming community that it's genuine. You can't creat something yourself with your own two hands like some of these indie guys without having a passion and love for gaming.

Moneyhatting on the other hand, is cheap and souless. You don't need to care about gaming. You don't need to KNOW gaming. All you need is a bucket of money and bam, instant hit. It's like taking steroids in baseball, hitting 73 home runs and claiming to be the GOAT. You're not the GOAT, you're a cheater who didn't have the talent, drive OR love of the game enough to work on your craft and do it on your own. It's not admirable at all. 

This is why people dislike it. None of us like pretentiousness and when you have to RELY on moneyhatting, you're a fraud and everybody knows it.

So by that definition Sony is a fraud for moneyhatting the entire GTA franchise during the PS2/Xbox era? 

C'mon, let's not pretend Sony or Nintendo is an angel. They are all guilty of moneyhatting, it helps them compete. How many more PS2s were sold simply because GTA came out a year or more on that console before Xbox/PC?



                                                                                                               You're Gonna Carry That Weight.

Xbox One - PS4 - Wii U - PC

i dont like it b/c to me its a sign of desperation and bullying you shouldnt have to secure 3rd party games to produce sales anyway especially if those 3rd party games started on a rival console way before said manufacture was even in the console business



                                                             

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VanceIX said:
prayformojo said:
IamAwsome said:

Why on earth is moneyhatting frowned upon? Google "moneyhatting dirty" and you will see what I mean, so what's wrong with it? Is it a BAD thing to secure games for your console, and get sales? Now we all know about Microsoft's parity clause. THAT is truly dirty (and probably the reason Sony doesn't moneyhat often). I understand it can be an annoyance, but all the hate surrounding it isn't necessary. 

If your favorite console was the victim of an opponent's moneyhatting, suck it up. It's called healthy competiton. 


Growing something organic is something that takes passion, love and hard work. To make have an internal studio create genre defining games (Nintendo of the 1980's for example) takes a certain love for the craft and that in turn signifies to the gaming community that it's genuine. You can't creat something yourself with your own two hands like some of these indie guys without having a passion and love for gaming.

Moneyhatting on the other hand, is cheap and souless. You don't need to care about gaming. You don't need to KNOW gaming. All you need is a bucket of money and bam, instant hit. It's like taking steroids in baseball, hitting 73 home runs and claiming to be the GOAT. You're not the GOAT, you're a cheater who didn't have the talent, drive OR love of the game enough to work on your craft and do it on your own. It's not admirable at all. 

This is why people dislike it. None of us like pretentiousness and when you have to RELY on moneyhatting, you're a fraud and everybody knows it.

So by that definition Sony is a fraud for moneyhatting the entire GTA franchise during the PS2/Xbox era? 

C'mon, let's not pretend Sony or Nintendo is an angel. They are all guilty of moneyhatting, it helps them compete. How many more PS2s were sold simply because GTA came out a year or more on that console before Xbox/PC?


Not everyone that is against moneyhatting is saying they are.



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darkshadow23 said:
VanceIX said:
prayformojo said:


Growing something organic is something that takes passion, love and hard work. To make have an internal studio create genre defining games (Nintendo of the 1980's for example) takes a certain love for the craft and that in turn signifies to the gaming community that it's genuine. You can't creat something yourself with your own two hands like some of these indie guys without having a passion and love for gaming.

Moneyhatting on the other hand, is cheap and souless. You don't need to care about gaming. You don't need to KNOW gaming. All you need is a bucket of money and bam, instant hit. It's like taking steroids in baseball, hitting 73 home runs and claiming to be the GOAT. You're not the GOAT, you're a cheater who didn't have the talent, drive OR love of the game enough to work on your craft and do it on your own. It's not admirable at all. 

This is why people dislike it. None of us like pretentiousness and when you have to RELY on moneyhatting, you're a fraud and everybody knows it.

So by that definition Sony is a fraud for moneyhatting the entire GTA franchise during the PS2/Xbox era? 

C'mon, let's not pretend Sony or Nintendo is an angel. They are all guilty of moneyhatting, it helps them compete. How many more PS2s were sold simply because GTA came out a year or more on that console before Xbox/PC?


Not everyone that is against moneyhatting is saying they are.

It's a hyperbole.

His last quote said that anyone who relyed on moneyhatting was a fraud, implying Microsoft is a fraud, even though Sony and Nintendo have both moneyhatted, and he should by now know it. His statement was far off and factually incorrect, unless he meant to imply that all the console manufacturers are frauds.

I'm not saying everyone is, but by his quote Nintendo and Sony should both be considered frauds as well.



                                                                                                               You're Gonna Carry That Weight.

Xbox One - PS4 - Wii U - PC

VanceIX said:
prayformojo said:
IamAwsome said:

Why on earth is moneyhatting frowned upon? Google "moneyhatting dirty" and you will see what I mean, so what's wrong with it? Is it a BAD thing to secure games for your console, and get sales? Now we all know about Microsoft's parity clause. THAT is truly dirty (and probably the reason Sony doesn't moneyhat often). I understand it can be an annoyance, but all the hate surrounding it isn't necessary. 

If your favorite console was the victim of an opponent's moneyhatting, suck it up. It's called healthy competiton. 


Growing something organic is something that takes passion, love and hard work. To make have an internal studio create genre defining games (Nintendo of the 1980's for example) takes a certain love for the craft and that in turn signifies to the gaming community that it's genuine. You can't creat something yourself with your own two hands like some of these indie guys without having a passion and love for gaming.

Moneyhatting on the other hand, is cheap and souless. You don't need to care about gaming. You don't need to KNOW gaming. All you need is a bucket of money and bam, instant hit. It's like taking steroids in baseball, hitting 73 home runs and claiming to be the GOAT. You're not the GOAT, you're a cheater who didn't have the talent, drive OR love of the game enough to work on your craft and do it on your own. It's not admirable at all. 

This is why people dislike it. None of us like pretentiousness and when you have to RELY on moneyhatting, you're a fraud and everybody knows it.

So by that definition Sony is a fraud for moneyhatting the entire GTA franchise during the PS2/Xbox era? 

C'mon, let's not pretend Sony or Nintendo is an angel. They are all guilty of moneyhatting, it helps them compete. How many more PS2s were sold simply because GTA came out a year or more on that console before Xbox/PC?


You keep saying that, but don't have proof that Sony payed to keep anything off the Xbox. It is just a weak tactic you keep using to defend this obvious crappy move by MS.That is a fact that MS paid to keep this game from releasing same time on PS.There are no facts that Sony paid to keep anything off the Xbox, just because the games released forst on PS2 (which was way bigger than the Xbox) and it made sense for developers to put games exclusively on PS2.Also GTA had no association with Xbox the way TR has with PS.So it would not be the same if they did pay for it, as MS paid for Bioshock, ME, Gears,Dead Rising and many more which were never released on PS and no one complained. The fact is that you lost this argument and can not admit that.Let it go.



LogicMaster said:


You keep saying that, but don't have proof that Sony payed to keep anything off the Xbox. It is just a weak tactic you keep using to defend this obvious crappy move by MS.That is a fact that MS paid to keep this game from releasing same time on PS.There are no facts that Sony paid to keep anything off the Xbox, just because the games released forst on PS2 (which was way bigger than the Xbox) and it made sense for developers to put games exclusively on PS2.Also GTA had no association with Xbox the way TR has with PS.So it would not be the same if they did pay for it, as MS paid for Bioshock, ME, Gears,Dead Rising and many more which were never released on PS and no one complained. The fact is that you lost this argument and can not admit that.Let it go.

So, uh, do have any concrete proof that Microsoft paid SE to keep TR off the PS4?

Exactly. 

Anyway, there's lierally 0 substance to the argument of an alt. Later.



                                                                                                               You're Gonna Carry That Weight.

Xbox One - PS4 - Wii U - PC

VanceIX said:
LogicMaster said:


You keep saying that, but don't have proof that Sony payed to keep anything off the Xbox. It is just a weak tactic you keep using to defend this obvious crappy move by MS.That is a fact that MS paid to keep this game from releasing same time on PS.There are no facts that Sony paid to keep anything off the Xbox, just because the games released forst on PS2 (which was way bigger than the Xbox) and it made sense for developers to put games exclusively on PS2.Also GTA had no association with Xbox the way TR has with PS.So it would not be the same if they did pay for it, as MS paid for Bioshock, ME, Gears,Dead Rising and many more which were never released on PS and no one complained. The fact is that you lost this argument and can not admit that.Let it go.

So, uh, do have any concrete proof that Microsoft paid SE to keep TR off the PS4?

Exactly. 

Anyway, there's lierally 0 substance to the argument of an alt. Later.

Are you serious? Phil Spencer just said it in his interview.

"It’s a deal between us and the partner. People ask me how much did we pay. There are certain things I’m just not going to talk about because it’s a business deal between us and then. Obviously the deal does have a duration."
Read more at http://gematsu.com/2014/08/rise-tomb-raider-xbox-exclusivity-duration-xbox-boss-confirms#Lv9Rt9fAOkdswBGZ.99

 

LOL! Obviously MS paid for it since it was announced for PS/PC.Stop being delerious. I should not have to explain logic to you.There is no other reason to announce the game for PS/PC and then say it's exclusive for the launch to xbox systems.A business deal means money exchanged hands.End of discussion.What's an alt anyway?



LogicMaster said:
VanceIX said:
LogicMaster said:


You keep saying that, but don't have proof that Sony payed to keep anything off the Xbox. It is just a weak tactic you keep using to defend this obvious crappy move by MS.That is a fact that MS paid to keep this game from releasing same time on PS.There are no facts that Sony paid to keep anything off the Xbox, just because the games released forst on PS2 (which was way bigger than the Xbox) and it made sense for developers to put games exclusively on PS2.Also GTA had no association with Xbox the way TR has with PS.So it would not be the same if they did pay for it, as MS paid for Bioshock, ME, Gears,Dead Rising and many more which were never released on PS and no one complained. The fact is that you lost this argument and can not admit that.Let it go.

So, uh, do have any concrete proof that Microsoft paid SE to keep TR off the PS4?

Exactly. 

Anyway, there's lierally 0 substance to the argument of an alt. Later.

Are you serious? Phil Spencer just said it in his interview.

"It’s a deal between us and the partner. People ask me how much did we pay. There are certain things I’m just not going to talk about because it’s a business deal between us and then. Obviously the deal does have a duration."
Read more at http://gematsu.com/2014/08/rise-tomb-raider-xbox-exclusivity-duration-xbox-boss-confirms#Lv9Rt9fAOkdswBGZ.99

 

LOL! Obviously MS paid for it since it was announced for PS/PC.Stop being delerious. I should not have to explain logic to you.There is no other reason to announce the game for PS/PC and then say it's exclusive for the launch to xbox systems.A business deal means money exchanged hands.End of discussion.What's an alt anyway?

If you honestly believe Rockstar only released GTA first on PS2 out of goodwill, you'd be sadly and horribly mistaken.

And a business deal doen't have to be money based (it almost certainly was, but there is no proof). GTA III/VC/SA releasing first on Playstation was essentially a business deal as well, was it not?

Why am I even arguing with an alt? Lol



                                                                                                               You're Gonna Carry That Weight.

Xbox One - PS4 - Wii U - PC