| IamAwsome said: Why on earth is moneyhatting frowned upon? Google "moneyhatting dirty" and you will see what I mean, so what's wrong with it? Is it a BAD thing to secure games for your console, and get sales? Now we all know about Microsoft's parity clause. THAT is truly dirty (and probably the reason Sony doesn't moneyhat often). I understand it can be an annoyance, but all the hate surrounding it isn't necessary. If your favorite console was the victim of an opponent's moneyhatting, suck it up. It's called healthy competiton. |
Growing something organic is something that takes passion, love and hard work. To make have an internal studio create genre defining games (Nintendo of the 1980's for example) takes a certain love for the craft and that in turn signifies to the gaming community that it's genuine. You can't creat something yourself with your own two hands like some of these indie guys without having a passion and love for gaming.
Moneyhatting on the other hand, is cheap and souless. You don't need to care about gaming. You don't need to KNOW gaming. All you need is a bucket of money and bam, instant hit. It's like taking steroids in baseball, hitting 73 home runs and claiming to be the GOAT. You're not the GOAT, you're a cheater who didn't have the talent, drive OR love of the game enough to work on your craft and do it on your own. It's not admirable at all.
This is why people dislike it. None of us like pretentiousness and when you have to RELY on moneyhatting, you're a fraud and everybody knows it.







