By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Nintendo has made 71 Brand new Franchises Since 2001

Dusk said:
VanceIX said:
A lot of those franchises are dead. Making a franchise is easy, investing in it and keeping it afloat is hard.


Right, but why would you try to keep something afloat if it isn't successful? Practice in futility?

That's what I'm saying though. Nintendo's strategy these days is to concentrate 90% on time-tested classics like Zelda and Mario, while spending the other 10% on new IPs, most of which they put little effort into fleshing out. This results in most of the games being mediocre at best, and not getting many sequels, if any. The few that do stick (Pikmin, Animal Crossing) Nintendo raises and treats just like they do their old IPs, which is good. The others get canned after a crappy sequel or two at most, never to be seen again for the most part.



                                                                                                               You're Gonna Carry That Weight.

Xbox One - PS4 - Wii U - PC

Around the Network
RepedeGoesWoof said:
Dusk said:
VanceIX said:
A lot of those franchises are dead. Making a franchise is easy, investing in it and keeping it afloat is hard.


Right, but why would you try to keep something afloat if it isn't successful? Practice in futility?

That was his point, dude.

Okay, with how it was written I took it the wrong way. I thought it was a dig saying that they should keep investing in the ones that are failures lol. We are on the same page. 



Gotta figure out how to set these up lol.

A franchise implies that there's more than one game...



Dusk said:
Zekkyou said:

The issue isn't them simply making new IP, it's a matter of them making something of note than can stand next to Zelda, Mario, DK, Smash etc. Not Nintendogs or the Wii series.

The same goes for Sony. When people say "we want new PS4 IP", they aren't asking for more SingStar, EyePets or Buzz. They want major titles in the vein of UC, LBP, TLOU, inFamous etc.

That's something Nintendo have been pretty poor about the last decade (though their pre-existing IP have been excellent in that time).

Also, it would be more accurate to say Nintendo were involved in the making of 71 new IP. Many games on that list were developed by 3rd parties with Nintendo helping.

Nintendo still owns the rights to them, so they are Nintendo intellectual properties.

I never said they didn't, i was just pointing out that the title wasn't 100% accurate in its wording.

Many of the titles in the list are similar to Heavy Rain with Sony. They own the IP, they funded it, they even helped develop the tech, but ultimately they did not create that IP. Quantic Dream (a 3rd party) did.



RepedeGoesWoof said:
Dusk said:
Raziel123 said:
Reading the names makes the number a lot less impressive.

Why? Not every new IP can be a hit. 


When you have games like 

  • Bonsai Barber
  • Rock N’ Roll Climber
  • PictureBook Games: Pop-Up Pursuit
  • You, Me and the Cubes
  • Eco Shooter: Plant 530
  • Snowpack Park
  • ThruSpace
  • Line Attack Heroes
  • Fluidity
71 is a nice number, but you really shouldn't have included these games. Nintendo didn't make these.
People want new in-house Nintendo-developed IPs (like Xenoblade or W101) rather than projects they decided to pick up on the whim.


Xenoblade and W101, both of them are not developed by Nintendo themselves. Xenoblade is developed by Monolith Software(2nd party), and W101 is by Platinum Games, which has never been even Nintendo's 2nd party.



Around the Network
618116 said:
RepedeGoesWoof said:
Dusk said:
Raziel123 said:
Reading the names makes the number a lot less impressive.

Why? Not every new IP can be a hit. 


When you have games like 

  • Bonsai Barber
  • Rock N’ Roll Climber
  • PictureBook Games: Pop-Up Pursuit
  • You, Me and the Cubes
  • Eco Shooter: Plant 530
  • Snowpack Park
  • ThruSpace
  • Line Attack Heroes
  • Fluidity
71 is a nice number, but you really shouldn't have included these games. Nintendo didn't make these.
People want new in-house Nintendo-developed IPs (like Xenoblade or W101) rather than projects they decided to pick up on the whim.


Xenoblade and W101, both of them are not developed by Nintendo themselves. Xenoblade is developed by Monolith Software(2nd party), and W101 is by Platinum Games, which has never been even Nintendo's 2nd party.


Monolith is considered a Nintendo first-party studio after its acquistion a few years back. I don't know if Xenoblade was in production during this time though. You're right on W101 though. Similar to how Xbox has Scalebound.

New IPs will exist, but we haven't seen much since Animal Crossing/Pikmin when it comes to Nintendo-created IPs, which might be the fault of the whole Wii Sports/Brain Age craze last generation. Splatoon seems to be in the right direction from a creative standpoint, but it's unproven.



You may as well put Kid Icarus: Uprising on this list; it's so different from the original game.



VanceIX said:

I bolded a few more games that have seen very strong success and may see sequels or spiritual sequels. I count 28 games here, far more than 6.


Did you really bold Knack?



KLXVER said:
VanceIX said:

So, the majority of the games you listed had the last game in the series come out 5 or more years ago (usually more). The few that survive to now are usually very small titles, many download-only, and most have terrible metacritic scores.

But yeah, let's end this.


That's not unusual for Nintendo.  For instance, Brawl came out over 6 years ago.  Does that really matter? 



You made a mistake, Tomodachi Life (3DS) is not a new IP. It's the second game in a series that started with the DS game you listed as Friend Collection.