Machiavellian said:
VanceIX said:
That's not the point. Sure, they'll develop content to add into the game. The problem is, they have the audacity to give a Day-1 season pass, knowing that consumers will spend a lot more on their game than standard price. Then, smaller teams work on terrible DLC, which is charged at a $15-20 premium where it should be given for free (in case of maps or game modes).
That's not to say all DLC is bad. Bethesda makes excellent DLC, and if more of the industry followed their footsteps this wouldn't be a problem.
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@Bolded: Why exactly should any DLC be given for free. People who get paid a salary made the content and those salaries have to be paid or the employee is a cost instead of an asset. Any development studio that does not manage such cost probably ends up on the chopping block real soon. Unless a studio is bringing in huge sums of money selling the primary game which is not the case for most studios, then having employees making free content and not recouping the cost for that employee drawing a paycheck is bound to put your studio in the red.
If DLC is crap at the price you mentioned, gamers have all the rights in the world to judge that DLC with their wallet. Day 1 season passes is there because the developer was smart enough to plan out their project, including any additional content once the main game was finalize. If the main game turned out incomplete then gamers have their GOD given rights to never purchase from that studio again.
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You don't seem to understand what PR is. Companies like Activision, Ubisoft, and EA do themselves no good releasing shitty DLC at premium prices. It might bring them a lot of money, but it harms their image in the long run.
Take 2K. They seem to have DLC down pretty well in games like GTA, Elder Scrolls, and Fallout. Entire new stories that could be games in and of themselves are released for the same price as crappy CoD map packs. That's what DLC should be like.
Also, your statement about gamers judging with their wallets is very off. Many times gamers simply don't have a choice in DLC. If you want to continue to play Call of Duty or Battlefield competetively, you will be throwing down $20-40 after you pay the base $60. The base game alone will get you nothing in the long run.
And Day 1 season pass is companies thinking ahead? LOL. Games like Battlefield 4 launch with Day-1 season passes and are a complete mess from the start, obviously poorly planned and developed. Season pass is just another way for publishers to quickly line their pockets regardless of the quality that their DLC is. It means they can be lax in DLC development because they already made the cash from it.