By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - Anyone else tired of the "indie boom"?

Euphoria14 said:
osed125 said:
Euphoria14 said:
You gotta also love how so many here loved the Wii, yet it was full of crap games like they bitch about with the app store or Indie scene.

People just like to pretend consoles have been immune to low quality titles being released on them.

I think you missed the part where I said that the we have the same amount of indie games compared to last gen, the difference is that now they are getting marketed (heavily) by all 3 console manufactures.

You are one person, so you are obviously not part of the group I was talking about.

Still, there is no problem in indie titles getting marketing to help them make sales.

You want more mid tier games? Where do you think they are going to come from? Growing indie companies, rather than focusing on only the fat cats and making them fatter.

We'll have to wait to make sure of that, but so far, I don't see that happening.

How many very successful indie developers from last gen (Bastion, Super Meat Boy, Braid, etc) started to make "AA" games? I honestly can't think of any, the games they made afterwards are still considered indie, and honestly I don't see that changing because either the risks are too high (they would rather still make small games and avoid the chances of their mid tiers being a flop), or they simple don't have the cash to make "AA" games.



Nintendo and PC gamer

Around the Network
Euphoria14 said:
You gotta also love how so many here loved the Wii, yet it was full of crap games like they bitch about with the app store or Indie scene.

People just like to pretend consoles have been immune to low quality titles being released on them.


I love the shit out of my Wii, but I fully acknowledge that it has mountains of shovelware. The most popular console of every gen is the home of mountains of crap. Compare the game library of PS2 to Wii and you'll see what I mean.



phaedruss said:
KLXVER said:

Look at No Mans Sky. Everyone and their grandmother is praising the shit out of it.

1: You must see No Mans Sky. Its going to be amazing.

2: Oh yeah? Whats it about?

1: You explore planets....and.........do some spaceship shooting.................

2: Ok. Whats the story? Do you find treasures on these planets? How is the combat system?

1: .....................................just fucking buy the game.


No man's sky is about whatever you make it to  be. There are fleets of ships that you can ally yourself with or make enemies of. There is space combat as well as ground combat. The problen isn't in no man's sky, but in your own narrow definition of what it should be. It's not a cinematic experience, you don't get mmo type quests where you're told to go kill 5 gnolls or something stupid like that.

 

You do explore planets, you can collect resources for trade if you want. You can do whatever it is you want. The idea of finding a "treasure" is incredibly gamey anyways.

 

Yeah, god forbid it should be anything like a video game...



osed125 said:
Euphoria14 said:

You are one person, so you are obviously not part of the group I was talking about.

Still, there is no problem in indie titles getting marketing to help them make sales.

You want more mid tier games? Where do you think they are going to come from? Growing indie companies, rather than focusing on only the fat cats and making them fatter.

We'll have to wait to make sure of that, but so far, I don't see that happening.

How many very successful indie developers from last gen (Bastion, Super Meat Boy, Braid, etc) started to make "AA" games? I honestly can't think of any, the games they made afterwards are still considered indie, and honestly I don't see that changing because either the risks are too high (they would rather still make small games and avoid the chances of their mid tiers being a flop), or they simple don't have the cash to make "AA" games.

It will take more time before a small company like those dump $10-$20 million into a project that could totally destroy them. Also, what is wrong with Transistor? Games like that are great.

Hell, we need more games like Castle Crashers too.

 

 

Give it more time. Everything takes time.



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

Got a retro room? Post it here!

osed125 said:
Euphoria14 said:
osed125 said:
Euphoria14 said:
You gotta also love how so many here loved the Wii, yet it was full of crap games like they bitch about with the app store or Indie scene.

People just like to pretend consoles have been immune to low quality titles being released on them.

I think you missed the part where I said that the we have the same amount of indie games compared to last gen, the difference is that now they are getting marketed (heavily) by all 3 console manufactures.

You are one person, so you are obviously not part of the group I was talking about.

Still, there is no problem in indie titles getting marketing to help them make sales.

You want more mid tier games? Where do you think they are going to come from? Growing indie companies, rather than focusing on only the fat cats and making them fatter.

We'll have to wait to make sure of that, but so far, I don't see that happening.

How many very successful indie developers from last gen (Bastion, Super Meat Boy, Braid, etc) started to make "AA" games? I honestly can't think of any, the games they made afterwards are still considered indie, and honestly I don't see that changing because either the risks are too high (they would rather still make small games and avoid the chances of their mid tiers being a flop), or they simple don't have the cash to make "AA" games.


It won't happen overnight, but just look at star citizen or even obsidian and nxile. Other more successful indies will grow and start making bigger games. Another example is Jonathan Blow going from braid to the witness.



Around the Network
phaedruss said:


No man's sky is about whatever you make it to  be. There are fleets of ships that you can ally yourself with or make enemies of. There is space combat as well as ground combat. The problen isn't in no man's sky, but in your own narrow definition of what it should be. It's not a cinematic experience, you don't get mmo type quests where you're told to go kill 5 gnolls or something stupid like that.

 

You do explore planets, you can collect resources for trade if you want. You can do whatever it is you want. The idea of finding a "treasure" is incredibly gamey anyways.

 

Not to mention there are so many worlds and variations in the No Man's Sky universe, that the developer doesn't even know the full extent of what's out there.



burninmylight said:
Euphoria14 said:
You gotta also love how so many here loved the Wii, yet it was full of crap games like they bitch about with the app store or Indie scene.

People just like to pretend consoles have been immune to low quality titles being released on them.


I love the shit out of my Wii, but I fully acknowledge that it has mountains of shovelware. The most popular console of every gen is the home of mountains of crap. Compare the game library of PS2 to Wii and you'll see what I mean.

I fully agree with you, which is why I said what I said at the end of the post you quoted.

 

I know all consoles have crap titles, especially the leading consoles. I would know as I have been gaming since the Atari 2600 and NES, back in the 80's.



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

Got a retro room? Post it here!

Euphoria14 said:
You gotta also love how so many here loved the Wii, yet it was full of crap games like they bitch about with the app store or Indie scene.

People just like to pretend consoles have been immune to low quality titles being released on them.


Just like movies and music, we have a division: a lot of games are crappy, most are regular, some are good and few are masterpieces. It's normal to have this division because hiting the top tier of quality is hard and regular games are more common because it's easier to make something half decent than ruin completely a game to the point it becomes pure crap.

AAA and indies have the same division, so you have to be careful with what you buy. But it isn't a drama like people want it to be. If I want to go to the movies to see a film I see the reviews first because I don't want to pay a ticket and watch 2 hours of a terrible movie.

What I see as a problem with the indie boom is that a lot of half-assed games got free passes that AAA games don't have with the critics. I got a lot of indies with PS Plus and while some are great (Velocity Ultra) others are completely overrated (Limbo).



Euphoria14 said:
osed125 said:

We'll have to wait to make sure of that, but so far, I don't see that happening.

How many very successful indie developers from last gen (Bastion, Super Meat Boy, Braid, etc) started to make "AA" games? I honestly can't think of any, the games they made afterwards are still considered indie, and honestly I don't see that changing because either the risks are too high (they would rather still make small games and avoid the chances of their mid tiers being a flop), or they simple don't have the cash to make "AA" games.

It will take more time before a small company like those dump $10-$20 million into a project that could totally destroy them. Also, what is wrong with Transistor? Games like that are great.

Hell, we need more games like Castle Crashers too.

Give it more time. Everything takes time.

There's nothing wrong with Transistor (I haven't played it but it looks good), but it still is a small game, and not the mid tier people are asking.



Nintendo and PC gamer

Euphoria14 said:
small44 said:
Euphoria14 said:
phaedruss said:
Some of the things said here are strange. You wouldn't want a gourmet meal if you had the option? Ok.

Stick around long enough and you'll help a full helping of weird.

 

When Vita released people complained that the problem was that it tried to have full console like games on it when handheld gamers wanted bit sized gaming.

Now people hate mobile games because they aren't full sized console like games and are bit sized.

 

 

Arguements shift left and right to fit agendas.

Enjoy your stay here at VGChartz.

Who are those people i only see people on Internet saying that but in reallity no one hate console like games on Vita when i show my Vita to my friends i show them super stardust my friend said how could you buy this crap and when i show them AAA games many of them want to buy a Vita

Of course you only see people on the internet saying that. That was the point of my post. It is in regards to VGChartz. Mainly in the days before the Vita users migrated to the Official Vita thread.

 

In the real world the Vita problem is that it costs $200 to buy it and then you need to spend $40-$50 to buy a game and also need to buy overpriced memory cards, meanwhile people having phones that give them great gaming for $1-$5. Vita is still stupidly expensive for what it is. Sony should revamp it entirely, with an Android based OS and give it full access to the Play store. I would love to move over to the Vita to play Brave Frontier instgead of my iPhone and it's smaller screen. Not going to happen though...

I love mine, especially for remote play and free PS+ titles. Can't beat free.

People who buy PSP didn't have problem with buying the console then a memory card and a 30$-40$ it's the same for Vita,people already have a smartphone why would they buy a Vita then.

You're problem and many other people is you don't understand that Vita audience is not like Nintendo consoles audiences or Smartphones audiences, child games won't work on Vita indie games won't push Vita sales ,making Vita a smartphone won't solve the problem because Sony smartphones can't compete with Apple and Samsung.

People want AAA games on Sony handheld and you don't have enough proof that people don't want AAA games on Sony handheld i think the top selling games on Psp and Vita is an enough proof that people want AAA games



PS4 - over 100 millions let's say 120m
Xbox One - 70m
Wii U - 25m

Vita - 15m if it will not get Final Fantasy Kingdoms Heart and Monster Hunter 20m otherwise
3DS - 80m