arcelonious said:
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Well thats a good excuse at least...
arcelonious said:
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Well thats a good excuse at least...
Kresnik said:
Oh Barozi. |
You know that the Sony show was incredibly late, so I didn't watch it and don't know exactly what indie games were shown there.
I mentioned No Man's Sky which is at the very least a PS4 timed exclusive and Inside, which will definitely hit PS4 as well.
I added the disclaimer after I read someone mentioning Transistor.
BraLoD said: You have to think in the future. More indie games = more chance to bring new good stuff = more future big companys doing AA and AAA games. You have to thank the indie boom. |
I disagree. Indie game developers usually stay indie game developers. I mean do you know of an indie game designer that now make AAA games...?
Codemasters is independent and Valve. Star Citizen is indie game with biger budget than Uncharted 2...
INDIE is not the opposite to AAA. AAA is abaout budget, INDIE is about beaing private with no publisher.
KLXVER said:
I disagree. Indie game developers usually stay indie game developers. I mean do you know of an indie game designer that now make AAA games...? |
Star citizen could be considered aaa and as i said before the witness is looking to be a pretty big game. You'll just ignore this though.
phaedruss said:
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I wont ignore it and those are not AAA games, but youll probably ignore that...
KLXVER said:
I wont ignore it and those are not AAA games, but youll probably ignore that... |
Star citizen has been funded to the tune of 40+ million so yea aaa. The point is that your argument that no indie developers will start to reach into the aa and aaa space is false already.
Darwinianevolution said:
I haven't said nothing about stop supporting AAA games. Of cousre they are good for the industry. But since the last gen, the models of pricing and developing those games have became so expensive. The growth of sales is smaller than the growth of costs. Plus, games in digital releases (at least in consoles) is too expensive, a 60$ game could make more benefits if it was priced 30$ on day one digital. Plus Indie games need a strong AAA game library to survive. Let's compare AAA to a tree: the bigger the tree is, the more organism will be able to live in its ecosystem. That is why the Ouiya failed, Its organisms had no support to grow. |
most of people fear that what happen to Vita will hapeen to home consoles
PS4 - over 100 millions let's say 120m
Xbox One - 70m
Wii U - 25m
Vita - 15m if it will not get Final Fantasy Kingdoms Heart and Monster Hunter 20m otherwise
3DS - 80m
KLXVER said: Yeah, I agree 100%. For every brilliant video game theres 200 shitty ones. |
Fixed it for you. ;)