If Nintendo creates a brand new Skylanders-type game then yes. If the figures are used only in games like Smash and MK, then the bump will be modest. That being said, Nintendo will make a ton of money on the figures alone.






If Nintendo creates a brand new Skylanders-type game then yes. If the figures are used only in games like Smash and MK, then the bump will be modest. That being said, Nintendo will make a ton of money on the figures alone.
If Amiibo gets included on a few specific first party games, and if it's implemented on a innovative way, it might be successful.
If it's used on every Wii U game and it forces you to buy figures to unlock stuff, people will lose interest in it, quickly.
At this state, what the Amiibo needs is a natural growth and a decent marketing.
it will sure encourage kids to buy the toys and the game for the toys not the other way around. it might have a slow start but get big next year
| R.I.P Mr Iwata :'( | ||
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$15 mcdonalds toys. if its close to the price for what they want in europe. i dont think its going to be that successful, it will at first, but its a high price for 1.
Will the Amiibo brand make Nintendo a lot of money? Yes.
Will it actually sell the Wii U? Maybe. Not until 2015 though once more games use it and Wii U gets a price cut. Even then, it's only a maybe.
However, I see Amiibo as a double edged sword. It will generate the short-term profit that Nintendo needs but also strengthen the "Nintendo is for kids" idea. Gives people one more reason to ignore Nintendo.
Amiibo will be pay to win. New moves, characters, carts, weapons only if you buy the Amiibo figure. Some people will feel ripped-off and not buy incomplete Amiibo games at all.
kids will see the toys in the shelves and will want them.
But to play with them, you have to have the wii U.
Some of them will buy the wii U. Same as skylanders and Disney infinity.
But in a way smaller scale, because with skylanders the father had to expend 50$ more, now it is 330$.
Depending, it could not drive enough wii Us.
But with everything together: amiibo, smash, mario kart, etc, can drive more than the 3.6M that Nintendo predicted, I guess.
| etking said: Amiibo will be pay to win. New moves, characters, carts, weapons only if you buy the Amiibo figure. Some people will feel ripped-off and not buy incomplete Amiibo games at all. |
Do you even know how those work? Seriously. Your other post was already showing that you had not clue at all about the system.
The amiibo figures dont give you an advantage at all, they are all optional stuff that dont influence the gameplay.
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I'm going out on a limb and say that the Amiibos are going to be a game changer. Wii U sales up, eventually software sales up, drones and drones of these figurines like yu-gi-oh cards being picked up monthly.
I don't think this is a bold statement at all, for the most part, we are already seeing something to the likes of Amiibo and i'm not talking Skylander or Disney Infinity. I'm talking about Pokemon. The mantra behind pokemon: Gotta catch 'em all, Be the very best, the things that fuel the demand for these collectables. Im going out there and saying that Amiibos are the next big Nintendo phenomenon i.e. Super mario bros, Pokemon. Everyone and their mothers are going to be talking about Amiibos. It has that weird and funky name you don't associate with anything, but when you see them in person they have the ability to immediately catch on.
Unlike the skylanders or disney infinity, Amiibos serve a broader experience than the previous mentioned. They have a launch pad that the other two don't games could not lift off from. Being a Nintendo product, we could see Amiibos utilized like Miis have been utilized. A lot of recent Nintendo games are pushing Miis on us to either effective or non-effective gameplay. Personally, MK8 and Smash bros are the best uses for Miis. With that said, it's not out of the question to have Amiibos be utilized very well to further invigorate gameplay experiences in other games. And unlike the other two, Amiibo are for a more general audience than a skylander which is mostly aimed at kids. It would be a harder sell for a grown man to sleep next to a skylander figurine, while a mario Amiibo would be right next to a fanboy everywhere he goes.
Amiibo learn and level up. The fundamental way you play a multilayer game with computers could radically change. If Nintendo can get it right and Amiibos can learn from previous gameplays, we could see different levels of gameplay from start of a game to 40 hours later. Not to mention being able to pit our amiibos against one another. Players are going to strive and play smash more just to see their amiibos beat their friend's amiibos. People have been hankering about next gen gameplay, Amiibos are it.
Or i could just be completely wrong and Wii U sales are still humdrum post amiibos.