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Smear-Gel said: I like your observations, and they make sense, but I disagree (and hope I am right) Agreements: It will definitely come at the end of a timeline. After making a big deal about 25 years of Zelda and wrapping everything up with an official timeline and origin story in Skyward Sword, and then going back to tradition with A Link Between Worlds, looking forward is the next logical step. Also, you're right that after Skyward Sword being an origin story from the beginning, Link Between Worlds being a Link to the Past love letter and Wind Waker HD being a remake, something new is also a logical expectation. Rebuttals: I dont buy the whole "the map looks different now" thing because I dont think they are really rigid on the maps being similar (outside Twilight Princess of course, which was pretty much Ocarina of Time 2, I hear), only that the landmarks are similar. I knew Minish Cap came before the other games because the places were unfamiliar to the rest of the series, but not because of the layout, for example.
I can see your point. Link to the Past, Oracle of Seasons/Ages and Link's Awakening have the same link, and so do Zelda 1 and Zelda 2, So there's only 3 Link's in that timeline. Seeing that the 3 Links in the Child Timeline are Majora's Mask, Twilight Princess and Four Swords Adventures, I dont think breaking tradition with how he looks in a timeline is much of an issue.
It absolutely is. This isn't the child timeline. There is nothing to follow but plot in that timeline. This one on the other hand has a very obvious look to it's main characters that Nintendo has been careful not to break.
The VERY LAST game in the zelda series was in the downfall timeline, AND it has the most games in it by far, even if it still has the same number of Links. The other timelines are in DESPERATE need of new content, I think. Especially the adult timeline, which could use a non-toon Link.
No they aren't desparate for new content. The downfall timeline hasn't had a completely original and not at all derivitave game since the Gameboy Color. On top of that, as I already said, it's the only place in the timeline with no 3D Zelda. There's no question that the downfall timeline deserves a new game the most. Finally, the absolute best place to rethink Zelda conventions would obviously be after Spirit Tracks. All new Hyrule, no Ganon, no Vaati, no Dark Link, nothing familiar in the slightest, outside of Link, Zelda and whatever races and people immigrated with Link and Tetra. They can do anything they want there. In the Downfall Timeline, all the bad guys still have a MAJOR hard-on for reviving Ganon anyways.
Spirit Tracks would arguably be the most restrictive. The new Hyrule already has established races specific to that timeline and no other, the Force Gems, the Spirits of Good, the fact that the world has trains and is littered with train tracks: I could go on and on. They couldn't just wipe all of that progress away. It may be nothing familiar, but it would be the world that is the most specific.
With it taking place after Zelda 2, there'd be nothing. Ganon is refeated. Hyrule is completely up to interpretation. It's so far removed from ALttP by then that it wouldn't have to reference it. There's barely anything to reference in Zelda 1 or 2, so the plot could go just about anywhere it wanted.
Every timeline tries to revive Ganon or features Ganon revived. (Or features Ganon created)
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