spemanig said:
|
Link fights exactly like a sword & shield warrior, which fits the game nicely. Batman is all about ass kicking and clearing a room in seconds. Both games are fine way they are lol
spemanig said:
|
Link fights exactly like a sword & shield warrior, which fits the game nicely. Batman is all about ass kicking and clearing a room in seconds. Both games are fine way they are lol
A game like this don't need to be 60fps, which would be stupid. But let it be in a gorgeous 1080p and I'm happy.
Honestly I don't have a wishlist and I'm too lazy to make one...just show me the game Nintendo
| PigPen said: A game like this don't need to be 60fps, which would be stupid. But let it be in a gorgeous 1080p and I'm happy. |
Every game needs 60fps in my opinion. It should be the de facto standard at this point.
| AshKetchum1992 said: Honestly I don't have a wishlist and I'm too lazy to make one...just show me the game Nintendo |
At least you're honest.
spemanig said:
|
A Zelda game won't benefit from 60fps. To put it in there just to do it, hell why not.
PigPen said:
|
I guess we have to agree to disagree. I think ALBW is proof that it would benefit greatly. Doesn't matter much, though. They most likely won't do it.
My Wishlist:
- Same art as tech demo
- Adult Link
- Improved environment physics and lighting (If you have the hardware then why not use it?)
- Voice acting (At least in cutscenes)
- No motion controls
- No gimmicks
- Item upgrades
- More focus on magic
- Bring back the focus on sword techniques (and make certain enemies invincible unless killed by a specific technique)
- Give Link a backstory (He's virtually a nobody prior to his adventure)
- Deeper lore
- A lot of post game content
- Easter eggs
| Mystro-Sama said: My Wishlist: That would be cool. That's how you show off hardware. I'm down. - Voice acting (At least in cutscenes) I say voice acting everywhere. - No motion controls Yup. - No gimmicks Yup. - Item upgrades Definitely. - More focus on magic Yup. I always thought the magic in OoT was lame, though. Give us staffs, please. - Bring back the focus on sword techniques (and make certain enemies invincible unless killed by a specific technique) Absolutely. - Give Link a backstory (He's virtually a nobody prior to his adventure) I'd be down if that didn't get in the way of the gameplay. I doubt it'll happen since Aonuma is set on Link being the player, even though no one plays it like that. - Deeper lore Zelda's lore isn't deep enough? Lol. - A lot of post game content Any post game content. I don't get why Zelda never let's you play past when the game's story ends. - Easter eggs That's pretty much a guarantee. |
spemanig said:
|
Zelda has always had deep lore, they just don't seem to want to delve into it.