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Forums - Gaming - Gaming Indusrty Obsession With Shooting Games

TacticalWizardQuest said:
Burek said:

Maybe tweak it so you don't shoot your enemies, but you have to caress their breasts (or another part of their anatomy) until they surrender.

That would certainly make for a great multiplayer game - especially Kinect enabled local multiplayer.

XBox One saved!!!

Um, they already made that game. Haven't you heard of Doki Doki Maho Shimpan, or Akiba'sTrip?

See, no more original ideas left... When they port Monster Monpiece for Kinect, I'm buying X1....



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Because shooters are fun. They are in demand.



Burek said:
curl-6 said:
Damagon said:

And that's fine, if we are talking about real guns. 

In this case however the player is simply holding a controller pushing buttons and absolutely nothing is happening in real  life as consequence. No real weapons are ever involved. Hardly glorifying.

Also, I don't really want to go personal here, but the Bayonetta avatar sort of agrees with me. 

I don't take issue with violence and guns in video games. I play COD, Resident Evil, Bayonetta.

I'm just suggesting that maybe a portion of the FPS genre's popularity stems from those who do glorify the real thing.

So you're suggesting that Super Mario is so wildly popular because it owes a portion of its popularity to the people who like jumping on turtles?

If you can think of it, someone out there gets off on it... ;)



Because game developers are so creatively and morally bankrupt that they seek to profit off of immature boys' desire to inflict violence. Just look at the plethora of shooting games with graphic depictions of carnage, and you'll see that the whole industry is obsessed with it: Space Invaders, Galaga, Gyruss, Zaxxon, Scramble, Defender, Duck Hunt... on and on. It's just endless. We are creating a generation of monsters.



Fusioncode said:
Aielyn said:
Personally, my issue isn't so much THAT they're obsessed with shooting games. It's that they're not even actually getting creative with those. There's lots of new tweaks to rules in multiplayer, and things like that, but that's all we're really talking about - tweaks. No creativity.

How about making a War shooter resembling ZombiU in terms of approach - you play until you die, and then have to change to a new character to continue? How about a shooter that breaks the normal rules by only providing you with non-lethal weapons and forcing you to kill the foes indirectly (like by knocking them off walls, things like that)? Those are two ideas just off the top of my head... and yet, the biggest "creative" feature in any recent shooter would have to be Titanfall's Titans... which are really nothing more than an option to exchange speed and manoeuvrability for power and protection (at the added expense of being a larger target).

More generally, the only genre that has had any real innovation in recent times would have to be the platformer... and even there, it's mostly things like the Murphy sections of Rayman Legends.

In the end, I think the gaming industry is suffering the same affliction that the music industry is - they spend more money on making things look more flashy, but don't spend enough time on actually making quality products. Shooting games just happen to be one of the easiest genres to make, since there's heaps of geometry and graphical things you can do, but the fundamental features are pretty standard now... and pretty much all of the big gaming engines are made for FPS already.

Because that's no longer a shooter. Your first example is a survivor game. Your second is a stealth game. Completely changing genres is not innovation. 

I don't think you're understanding. ZombiU was a survivor game, but I'm not saying "take ZombiU, and make it a War Shooter", I'm saying "take the element of ZombiU that involved permanent death of character but continuing world, and build a War Shooter around that base". It's not like wars involve a single person going up against an army, and generals, faced with the loss of their initial force, will often send in new troops.

Similarly, I'm not saying that the non-lethal-gun Shooter idea would be a stealth type game. You'd still be going up against your foes, and often need to go out into the open to achieve your goal... but you'd have to be more clever about it, manoeuvring yourself around your foe and forcing them into a position that you can leverage to kill them. Not much point being stealthy and hiding if your foe doesn't position themselves in a way that makes it possible to kill them. In other words, less about stealth and more about tactics and strategies.



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shooting game are like firecackers kids love them adults love them.



Tsubasa Ozora

Keiner kann ihn bremsen, keiner macht ihm was vor. Immer der richtige Schuss, immer zur richtigen Zeit. Superfussball, Fairer Fussball. Er ist unser Torschützenkönig und Held.

Unless the shooter does something really unique they do mostly feel the same. Too many "dudebro" games.



There's only 2 races: White and 'Political Agenda'
2 Genders: Male and 'Political Agenda'
2 Hairstyles for female characters: Long and 'Political Agenda'
2 Sexualities: Straight and 'Political Agenda'

Bring back the whimsical platformer genre, but bring it in to the modern age. It needs to be open world, so sort of like GTA crossed with Banjo-Kazooie. Really Zelda is the true original open world whimsy game, that's why I love it so much. It started that pish in 8-bit, just now the prickley petes are trying to poach it. Now that's a REAL videogame. None of this corridor shooter space cowboy gorrilla fest in my day.



Game Boy  master race

Ha! Gaming industry mocks your criticism by making majority of new ip's (retail) shooters too.



badgenome said:

Because game developers are so creatively and morally bankrupt that they seek to profit off of immature boys' desire to inflict violence. Just look at the plethora of shooting games with graphic depictions of carnage, and you'll see that the whole industry is obsessed with it: Space Invaders, Galaga, Gyruss, Zaxxon, Scramble, Defender, Duck Hunt... on and on. It's just endless. We are creating a generation of monsters.

 

Have you heard of these new semi-automatic rifles Nintendo is trying to sell our children? They call it the Zapper to cover it up, but can we prove these things are safe? Who knows if your son will lazer his friend intead of the teevee! Stop the violence!



Game Boy  master race