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Forums - Nintendo - Why the Wii U is the worst Nintendo console of all time (Gamecube comparison)


Mario 3D World >>> Mario Sunshine

DKC: Tropical Freeze >>> DK: Jungle Beat

Pikmin 3 = Pikmin 1/2

And it looks like

Mario Kart 8 >> Mario Kart: Double Dash.

Eh, I dunno. GameCube was fairly mediocre for Nintendo 1st/2nd party games IMO.

If Zelda U delivers the goods, I think GCN is beat pretty clearly on that front.

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gergroy said:

Yeah, there is a reason the gamecube was 100 bucks cheaper too, it didnt have a dvd drive.  Dvd technology was still pretty expensive back in 2000.  Ps2 is actually one of the major reasons it got pushed into the mainstream and drove prices down.  There were a lot of bells and whistles included in the ps2 and xbox that werent included in the gamecube (ie hard drive, usb ports, dvd, etc.). There is a reason they were able to come in at a hundred bucks cheaper.

The Gamecube does use a proprietary version of DVD technology made by Panasonic for it's disc and drive.  

Also the PS2 didn't include a hard drive, and you needed to buy a dongle for DVD movie playback on the Xbox.

--

The $100 price advatage only lasted six months before Sony cut the price of PS2 to $199 to match the Gamecube (which in turn dropped to $149).

Also to note around 80% of all PS2 sold were priced at $199 or under.



foxtail said:
gergroy said:

Yeah, there is a reason the gamecube was 100 bucks cheaper too, it didnt have a dvd drive.  Dvd technology was still pretty expensive back in 2000.  Ps2 is actually one of the major reasons it got pushed into the mainstream and drove prices down.  There were a lot of bells and whistles included in the ps2 and xbox that werent included in the gamecube (ie hard drive, usb ports, dvd, etc.). There is a reason they were able to come in at a hundred bucks cheaper.

The Gamecube does use a proprietary version of DVD technology made by Panasonic for it's disc and drive.  

Also the PS2 didn't include a hard drive, and you needed to buy a dongle for DVD movie playback on the Xbox.

--

The $100 price advatage only lasted six months before Sony cut the price of PS2 to $199 to match the Gamecube (which in turn dropped to $149).

Also to note around 80% of all PS2 sold were priced at $199 or under.

yes, I know the ps2 didn't have a hard drive, I don't think the xbox had usb ports either, but I could be wrong.  That was just features that either one or both of those consoles had that the gamecube didn't.  

Also, while the gamecube did use a proprietary minDVD technology, it was still a lot cheaper.  Not only was it cheaper to manufacture than the standard dvd drives, but it also cut out the dvd forum that would have charged a fee of 20 per unit just to have dvd technology included.  Not to mention the license fees for each disc printed, etc.  That dongle was Microsofts way of trying to recoup some of the cost going to the dvd forum.  The dvd hardware was already included, all the stupid dongle did was unlock it and let you use a remote.  



both gamecube and wii U are better than wii.



jonathanalis said:
both gamecube and wii U are better than wii.

this



My 8th gen collection

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For me Wii U is better than Wii, and Wii wasnt bad, I didnt play GameCube.



The Wii U is amazing. Of course you haven´t played it.



reggin_bolas said:

NOTE: this an opinionated piece, it's not my intention to troll or to incite a flame war. 

I believe Wii U is destined to become the most disliked and the biggest failure (sales wise) for Nintendo since Virtual Boy. So what better way to analyze this thesis than by comparing it the Gamecube which is still the worst selling (mainstream) Nintendo console so far. 

Personally, I thought the Gamecube was pretty cool, I don't think it deserved the low sales. In comparison, I think the Wii U DOES deserve not only the negative press but also the poor sales. Lets' compare them:

1. Graphics: GC was pretty advanced for its time, competing with both PS2 and Xbox for best graphics output at the time. In contrast, Wii U is a generation behind the PS4 and XB1. 

2. Price: GC launched for $200, Wii U launched for as much as $349

3. Third party support: GC had pretty strong support with Capcom releasing some of the best RE games ever. While it didn't have as much support as the competition, it still had publisher interest. In contrast; third party support is all but dead on the Wii U. 

4. No gimmicks: GC had no gimmicks, it didn't try to force anything new or untested on gamers. It featured a standard wired controller which I found comfortable to use. In contrast, the Wii U is forcing players to use the gamepad which many find repulsing (myself included). The new skylanders stuff that was announced is also turning me away from the console. 

5. First party titles: I personally didn't like Mario Sunshine, I thought it was really boring. I know Zelda was also controversial but later received a cult following which led to the re-release on Wii U. Metroid was also a stellar title. So far it's too early to tell what the quality will be on the Wii U but I know many have praised Mario world. I doubt we'll see two new Zelda games like on the GC and I also doubt we'll see any new Metroid. I think the GC will probably come ahead as the winner here in the future.

Based on the above; it's easy to see why the Wii U is flopping hard. It just doesn't feature the qualities and value of the GC. Sales are justly deserved in my opinion. 

 

 

1. The GC had the second best graphics that generation of games but was limited by the disc size. I swear most people think the PS2 had the best graphics... no it didnt, it had a LOT of pre-rendered cut-scenes. 

2. It's still the cheapest console at 300 dollars and offers more graphical and processing ability than the PS3 and 360

3. The Wii U still has prominent 3rd Party support and the reason 3rd parties rarely do well on Nintendo is because they have to step up and offer competing experiences. That is how we got resident evil and various other beautiful titles to complement the GC library and how it should be for the Wii U.

4. Many players who find the Wii U gamepad controller repulsive are people who have not used it for a few hours. Most people who do use it say it's the most comfortable controller they have used. It's designed well and it feels good to use and doesnt feel like cheap plastic like the PS4 controller does. 

5. This is where your argument falls flat. Sunshine was beloved by many. The 2nd Zelda title for Wii U was in development along side the HD remaster of Wind Waker and since then it has been rumored that this E3 we will see new Zelda footage. Metroid will likely see one of the licensing deals that Nintendo will offer to other developers. 

Personally I find this post distasteful and that of a kid born in the early 2000s who never grew up in the 90s. I know it's your opinion, but you should have stated that in your topic not on the first line. You esstentially created click bait

 

The Gamecube had it's flaws, that was my first console in the 5th gen. A lot of the ports we so much better on it than the PS2. The Wii had a lot of shovelware but a lot of gems. Activision and Ubisoft supported the Wii really well, the best and least buggy versions of Guitar Hero were on Wii. Activision supported it with Call of Duty and since then it has supported the Nintendo community because it's there to use the service. Just Dance wouldnt be what it is today without the Wii. 



plus it has no trophy/achievement system which sucks,c'mon nintendo get with the times! 



gergroy said:

yes, I know the ps2 didn't have a hard drive, I don't think the xbox had usb ports either, but I could be wrong.  That was just features that either one or both of those consoles had that the gamecube didn't.  

Also, while the gamecube did use a proprietary minDVD technology, it was still a lot cheaper.  Not only was it cheaper to manufacture than the standard dvd drives, but it also cut out the dvd forum that would have charged a fee of 20 per unit just to have dvd technology included.  Not to mention the license fees for each disc printed, etc.  That dongle was Microsofts way of trying to recoup some of the cost going to the dvd forum.  The dvd hardware was already included, all the stupid dongle did was unlock it and let you use a remote.  

The original xbox controller ports are usb ports they simply use a non standard connection. You can get simple usb adapter cables that allow xbox pads to be used on PC for example.

I believe the DVD movie playback licensing fee was part of the DVD dongle cost. Microsoft never paid any licensing fee on the console itself for dvd movie playback.

The gamecube, ps2 and xbox were all unique designs with both advantages and disadvantages but its clear the original xbox was easily the most powerful and had the most ambitious and impressive games.  I had all  three consoles at the time and it  really is an easy win for the xbox. In a few small areas the gamecube did have an advantage over the xbox but these were minor.  The main weakness of the ps2 was its rubbish 300mhz mips processor in many ways it was superior to gamecube. For example Gran Turismo at 1080i with 5.1 sound would be impossible on gamecube. For a start the gamecube maxed out at 480p due to a 2MB frame buffer. It only had 2 channel sound and its small 1.7GB discs didn't allow for the huge amount of data of the ps2 game. Also the ps2 had 32bit colour not 24bit like the gamecube so it could do transparency effects. Also the Gamecube had 24MB of main memory and 3MB of total video memory. It had 16MB of very slow memory for use as a drive cache and audio buffer.  The ps2 had 32MB of main fast memroy and 4MB of video. Yes it didn't have the 16MB slow memory of gamecube but that was designed to make the gamecube supremely fast at loading games and levels. 

Many gamecube games were cut down in detail because of main memory limitations and simply lack of storage even compared to ps2 although the comparisons with xbox were more dramatic. Many gamecube games had smaller sections of video or lower quality.

I loved the gamecube though, it was a brilliant console but to pretend it was as powerful as xbox clearly wasn't true when it had many limitations especially storage and main memory. The original xbox is more powerful than the wii on most levels. Conker's bad fur day looks absolutely incredible on xbox with amazing  textures and lighting compared to wii games and it does it with 32bit colour (fantastic transparency effects) and a full 5.1 soundtrack.