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Forums - Nintendo - Nintendo Q4 Investor's Meeting - Live

Barozi said:
Cleary397 said:
Nintendo posts 200 million loss - everyone screams doom and gloom.
Sony posts 1.3 billion loss - Ah its fine, the PS4 is doing alright.

The PS4 and their "gaming division" ARE alright, but obviously Sony isn't and that has been said dozens of times (even in this thread even though it's about Nintendo's earnings).
Nintendo only has the gaming business and they have terrible Wii sales (expected though), terrible WiiU sales and bad 3DS sales (at least from what we can see judging the shipments of this quarter).


It`s not bad ... it`s just disappointing. And low shipments, as others have stated, might be due to overshipping in the last qurater due to higher projections then.



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Scizor_99 said:


What he`s saying is you have to at least give the market a chance and not rush into a new product which could make the new opne an even bigger failure.


Nintendo did give the market a chance.... it's been out for a year and a half now. How much longer does it need? The market rejected it and Nintendo is aware of that. Hence, their god awful low sales projection. Not only that but retailers won't let themselves be used as a warehouse stocking the console for months before it moves. Retailers keep track how long they hold on to things before they sell and if a product isnt moving and similar products are then retail wont be too worried about cutting out space (and pushing it to the least visited area) of the store. It's already happening with the Wii U.



Hopefully Nintendo can turn it around.



Rafux said:
trestres said:
Mr Khan said:
Rafux said:
I said some time ago new console in 2015 and people called me crazy

Still crazy. What could they possibly prepare that quickly?


Nothing really. Wii U might be their last home console, so there will be no replacement, they will simply discontinue the console and that's it.

Virtual reality crap, hybrid something console, some casual familiy friendly console with a pick and play controller (my biggest best since it worked before). They'll conjure something up.

Point is you can't just throw something together and put it on the market. That's the kind of crap that led to the Virtual Boy and the Sega Saturn. Let's say it sets in at Nintendo around the end of 2013 that they won't be able to hold onto Wii U for 5 years. Even an accelerated R&D cycle is going to take 2.5 years from that point to put something workable on the market.

Though, yes, there is the counterexample of the DS coming 3 years after the GBA, but that half proves the point. DS's anemic first year showed that it was about a year too soon to market.



Monster Hunter: pissing me off since 2010.

Pavolink said:
Scizor_99 said:


If you piss off your fans, they won`t buy and hype your next product, and who then do you have to turn to Casuals? They`ve left for the most part. Sony or MS fans? They won`t trust NIntendo. As Burek stated, R&D could be largely attributed to QoL, which would make sense given its reveal in the investor meeting earlier this year.

That 100M was achieved with a very different strategy which might not work again (at least in the console industry). Part of the mistake with the Wii U is thinking that the Wii made NIntendo fans when in reality it only made Wii fans. The remaaining 85M is either gone or on PS or Xbox, and as I mentioned, they will be tough to sell to.

I`m not opposed to risk taking at all, but rash moves could leave the company in a worse situation, with their role in the gaming industry and all of their franchises in jeopardy. I don`t want to see a situation where a new Zelda game on iOS is true possiblity, or one where their franchises are auctioned off to the highest bidder (likely EA or Activision).

And what fans do they have now? 6M? Those 6M that are not enough to post profits? That are not buying enough software? The few ones left to forecast only 3.6M for a full fiscal year?

If you hype enough they are going to buy or at least the majority but instead you have a lot to gain.


In this situation it`s very difficult to post profits in the near future. You`re either losing money on your current product or spending massive sums of money on R&D for a new console. 

Hype for a new console too early isn`t going to work if people have no faith in the company that makes the product. The relatively small (in comparison to the market as a whole) but vocal Sony fanbase was influential to the successful launch of the PS4. You`re grossly overestimating how much they have to gain if they plan to release a rushed product that people think will be bad and no one will care about anyway. 



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Mr Khan said:
Rafux said:
trestres said:
Mr Khan said:
Rafux said:
I said some time ago new console in 2015 and people called me crazy

Still crazy. What could they possibly prepare that quickly?


Nothing really. Wii U might be their last home console, so there will be no replacement, they will simply discontinue the console and that's it.

Virtual reality crap, hybrid something console, some casual familiy friendly console with a pick and play controller (my biggest best since it worked before). They'll conjure something up.

Point is you can't just throw something together and put it on the market. That's the kind of crap that led to the Virtual Boy and the Sega Saturn. Let's say it sets in at Nintendo around the end of 2013 that they won't be able to hold onto Wii U for 5 years. Even an accelerated R&D cycle is going to take 2.5 years from that point to put something workable on the market.

Though, yes, there is the counterexample of the DS coming 3 years after the GBA, but that half proves the point. DS's anemic first year showed that it was about a year too soon to market.


DS was an exception. It had to happen to Sony`s imminent entry into the handheld market. The GBA would have been toast next to the new and much more poweful PSP and the wanted to maintain their low retail prices, so they launch a new handheld with a unique design.



Max King of the Wild said:
Scizor_99 said:


What he`s saying is you have to at least give the market a chance and not rush into a new product which could make the new opne an even bigger failure.


Nintendo did give the market a chance.... it's been out for a year and a half now. How much longer does it need? The market rejected it and Nintendo is aware of that. Hence, their god awful low sales projection. Not only that but retailers won't let themselves be used as a warehouse stocking the console for months before it moves. Retailers keep track how long they hold on to things before they sell and if a product isnt moving and similar products are then retail wont be too worried about cutting out space (and pushing it to the least visited area) of the store. It's already happening with the Wii U.

The thing is that, as ridiculous as it is, the only original AAA title that was released was Super Mario 3D World. Mario Kart 8 and Super Smash Bros. will increase demand, even if by no titanic amount.

And ``not making a profit`` is very different from being a ``dismal failure``. It`s only a dismal failure in comparison to previous products. Something must only necessarily be discontinued if it`s truly dead weight, not if it`s underperforming.

When your business centers around one or two products, rushing to discontinue and replace a product can be more damaging than helpful. I know that Sega`s situation may have been somewhat different, but the poitnt of the argument makes sense: You can`t just sweep a failure under the rug and say ``OK guys, we f***ed up, now come and buy our new product!``. A lot of people will at least take a wait-and-see approach rather than being fooled twice, during which time they might lose interest altogether. Established core markets aren`t that forgiving. It makes much more sense to ride it out a bit and build consumer trust, while not waiting too long to can it. 



Rafux said:
I said some time ago new console in 2015 and people called me crazy

If it helps, we still are

Kinneas14 said:

It's incredible how a company like Nintendo, which never posted losses during its existence, it's struggling so hard after an overwhelming dominance during the DS-Wii years.


Cram two consoles full of crap no one wants and see what happens...



noname2200 said:

Cram two consoles full of crap no one wants and see what happens...

Are you saying that no one wanted the Wii/DS as well?  The majority of "crap" (I guess you mean games) released for the Wii U/3DS are games that were successful on the Wii/DS.



Train wreck said:
noname2200 said:
 

Cram two consoles full of crap no one wants and see what happens...

Are you saying that no one wanted the Wii/DS as well?  The majority of "crap" (I guess you mean games)

Guess again