Mr Khan said:
Point is you can't just throw something together and put it on the market. That's the kind of crap that led to the Virtual Boy and the Sega Saturn. Let's say it sets in at Nintendo around the end of 2013 that they won't be able to hold onto Wii U for 5 years. Even an accelerated R&D cycle is going to take 2.5 years from that point to put something workable on the market. Though, yes, there is the counterexample of the DS coming 3 years after the GBA, but that half proves the point. DS's anemic first year showed that it was about a year too soon to market. |
DS was an exception. It had to happen to Sony`s imminent entry into the handheld market. The GBA would have been toast next to the new and much more poweful PSP and the wanted to maintain their low retail prices, so they launch a new handheld with a unique design.









