ICStats said:
They're not biased against Nintendo, they're allergic to Nintendo. Big difference.
What are they allergic to?
- Not being put first. - Not having the features, support and tools that they're used to from MS & Sony. - Lack of hardware parity is a pain. Devs want the consoles to be as close as possible, preferably the same.
The medicine for that is to have a big market, a lot of users. All pains can be forgotten if there's a market, like with Wii.
Imagine a scenario where Wii U had similar specs to PS4 or XB1.... we'll come back to this.
Although the GC didn't set the house on fire with it's sales, 3rd party devs supported it. Why? It was pretty easy to port to from PS2. In some ways it was a pleasure to port to GC than to develop for the PS2. But... Nintendo must not have been happy with GC so they risked the Wii strategy - make a console that can't compete on power being 5 or 6 times weaker than high end consoles, but cheaper and with a new widget. It worked, against all estimates.
So Nintendo tried to do the same again, release a console 5 or 6 times weaker than PS4/XB1, with a new widget... only this time the widget didn't catch on. Now they're stuck with a console that's not competitive on power and has no widget to sell. A worse position than the GameCube, it's big difference from PS4/XB1 is why it will not get 3rd party support.
Back to the imaginary scenario, if Wii U was close in specs to PS4/XB1, not beating anything but close, then devs would just port their PS4/X1 software, plus you'd get awesome 1st party. It would be a great console to own.
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This, and I would add something else.
The narcisistic view of Nintendo that their way is the only way and not caring what the market and competitors do. One of the biggest setbacks is the online services that aren't anywhere remotely close to Live and Playstation +
Maybe to the die hard fans it's a good thing to have such and old school type of approach to gaming as a purely videogame console in terms of hardware with negligible online instead of a more broad look into a multimedia hub with more appeal to the consumer. The fact they were still using 'friends code' until very recently feels as if they tried using a password scheme to load a level instead of using save states. It's this way of doing business that makes Nintendo feel the 'other' one in gaming.
So like it was said, had the Wii U specs been buffed up a bit more in a similar architecture as the other 2 competitors, there would absolutely be basically the same 3rd party support that MS and Sony get.
So, it's time to decide, if you're a Nintendo supporter. What do you want? Nintendo to finally recognize they have to adhere to the standard in hardware specs and save their creativity for the games, or keep betting on the 'look at me, i'm different' and lose the 3rd party support? Unless the Playstation and Xbox brands decide to leave the industry they can't have both.