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Forums - Sony - So, Where Are All These AAA PS4 Exclusives, Sony?

CommonNinja said:
Justagamer said:
Well, when they brag about 20 first year exclusives, you tend to expect 20 exclusives. I'm sure they're counting indies, but still. Releases, that can't be found on a ps360, are slim Pickens.


Lol, yeah, thats right, they DID promise "20 first year exclusives."

So far we have:

1) Killzone: SF

2) Infamous: SS

3) Knack

4) Resogun

5) MLB 14 (comming soon)

6) The Order (comming in fall)

7) FFXIV  (maybe counts?)

.....and the other 13 TBA??

I think the problem is that they never defined what they meant by "exclusives".

Does that mean PS4 only?  Does PS4/PS3 only count?  Does it simply mean 20 games that won't be on X1, but might be on PC?  Does it include indy exclusives, or is it all AAA?  And are they counting any timed exclusives as an exclusive game?

They need to be more clear...

I think it is exclusive... exclusive... 12 new IP.

Killzone
Knack * new
inFAMOUS 
Resogun * new
DriveClub * new
Deep Down * new
The Order * new
Uncharted 4
The Last Guardian * new

So far we have 3 old + 6 new... waiting 6 news + 5 old.



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CommonNinja said:

Resogun technically is not an Indy title as it is published by Sony, and same thing with KI which is published by Microsoft.

I think he is trying to say that Resogun is more of an indy game because it is made by a smaller developer, and is sort of like an arcade game (similar to geometry wars).

 

I personally wouldn't classify either as a AAA title as they both likely has much smaller budgets than an AAA title would have.  I would classify Killer Instinct as more of an AA title, and Resogun as an A title (personal opinion).

The thing that I was mocking sales a bit with is that he used to be very vocal about defining AAA/AA/A by metascore, a definition he himself made up. A metascore of 90+ was AAA, 80-89 AA and 70-79 A, I think.

Now it's suddenly about budget.



I think it is exclusive... exclusive... 12 new IP.

Killzone
Knack * new
inFAMOUS 
Resogun * new
DriveClub * new
Deep Down * new
The Order * new
Uncharted 4
The Last Guardian * new

So far we have 3 old + 6 new... waiting 6 news + 5 old.

The Last Gaurdian isn't new IP.  It is a sequel to Shadow of the Colossus.



CommonNinja said:

I think it is exclusive... exclusive... 12 new IP.

Killzone
Knack * new
inFAMOUS 
Resogun * new
DriveClub * new
Deep Down * new
The Order * new
Uncharted 4
The Last Guardian * new

So far we have 3 old + 6 new... waiting 6 news + 5 old.

The Last Gaurdian isn't new IP.  It is a sequel to Shadow of the Colossus.

Are you sure about that? :p



DerNebel said:
CommonNinja said:

Resogun technically is not an Indy title as it is published by Sony, and same thing with KI which is published by Microsoft.

I think he is trying to say that Resogun is more of an indy game because it is made by a smaller developer, and is sort of like an arcade game (similar to geometry wars).

 

I personally wouldn't classify either as a AAA title as they both likely has much smaller budgets than an AAA title would have.  I would classify Killer Instinct as more of an AA title, and Resogun as an A title (personal opinion).

The thing that I was mocking sales a bit with is that he used to be very vocal about defining AAA/AA/A by metascore, a definition he himself made up. A metascore of 90+ was AAA, 80-89 AA and 70-79 A, I think.

Now it's suddenly about budget.

If you look up the technical definition of AAA, it usually means a combination of a big budget, big team of developers, and is also well marketed.

Indy/A games are the exact opposite with a small team of developers working on a small budget, and they mostly rely on gaming events like pax, and gamers posting gameplay on youtube for marketing.

Of coarse since the technical definition of a indy game is a game that is made by an independent developer, it is theoretically possible to have a AAA Indy game.  The only reason we don't see any AAA Indy games often is because developers usually don't have enough money to develop an AAA game independently, and so they have to sign a deal with a publisher to back thier game, and provide marketing.

Star Citizen is a good example of an AAA Indy game.



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ethomaz said:

sales2099 said:

Except Resogun is widely regarded to be a indie title....I have no idea how you could classify that as AAA. Killer Instinct is not a indie title.

AAA means budget... not quality, size but just the amount of money available to create the game.

I just put Resogun in the list because you put Killer Instinct.

Ok since KI is being updated and evolved over time, it can be AAA in a couple eyars time :P. That said, Resogun......at least you know its just a indie.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

sales2099 said:

Ok since KI is being updated and evolved over time, it can be AAA in a couple eyars time :P. That said, Resogun......at least you know its just a indie.

There is no difference between KI and Resogun... it is a game published by MS/Sony created by a small developer with low budget.

Resogun is receving updates too... including new modes.



so ps4 lied ok move on



SuperWiiu said:
so ps4 lied ok move on

How?



ethomaz said:

sales2099 said:

Ok since KI is being updated and evolved over time, it can be AAA in a couple eyars time :P. That said, Resogun......at least you know its just a indie.

There is no difference between KI and Resogun... it is a game published by MS/Sony created by a small developer with low budget.

Resogun is receving updates too... including new modes.

Well KI isn't a indie title. Both being digitally released is the main thing they have in common. KI is more akin to Warhawk or Wipeout HD Fury......full games that aren't your typical done-in-a-day indie title. I hope you see the difference.

Guess Street Fighter 4 is a small budget game because it doesn't need to render vast spaces like a sandbox or FPS game right? cmon....



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles.