Ucell said:
I don't see that happening until The Order: 1886 or Uncharted 4 then. |
Uncharted 4 is going to be HUGE. If TLOU can hit a million in a month in the states that UC4 should be spinning off some crazy numbers.
Did the NPD results surprise you? | |||
Yes | 379 | 53.23% | |
No | 308 | 43.26% | |
Total: | 687 |
Ucell said:
I don't see that happening until The Order: 1886 or Uncharted 4 then. |
Uncharted 4 is going to be HUGE. If TLOU can hit a million in a month in the states that UC4 should be spinning off some crazy numbers.
Alby_da_Wolf said:
Given current US sales, even getting a larger share of the Japanese style games fans minority would be a significant boost! |
Very true >_<
Quite a few games people on here said would make them get a Vita seem to be happening so even with what's just been announced for localisation so far may shift a few Vitas into homes, especially as there is finally some high quality exclusive stuff on the way this year.
bigjon said: It seems clear that NDP under tracker XB1 in Jan which then made VGC look like they overtracked, overtract XB1 in Feb which made VGC look even worse, then was possible back on track for March. Fact is while NDP numbers are accurate over a 2-3 month span they are not too good month to month, the way they adjust is by basically taking the current total- what they were tracking = current month. |
lol no. XB1 had a terrible Jan. Target was sending xb1 back to MS which in turn had to convert old stock into Titanfall and Forza budles to resell back to retailers
Shinobi-san said:
Well if they planned not to have software for the kinect then thats even worse. You cant sell a game console on a non gaming experience. Well you can but it hasnt been done successfully yet. MS needed to show off the capabilities of the new kinect with gaming software. They had absolutely nothing. Also the way MS has marketed Kinect and spoken about it, as a gaming experience, doesnt fit your theory. |
Let`s put it this way: how many games have you seen MS announce that are really tailored for Kinect?
I can only remember that fighting game.
I`m not saying that MS isn`t interested in putting out games that use Kinect. It`s just that from the presentation until (commercials that i have seen, aswell) all show that Kinect is being pushed for the non gaming apps/interface.
It can change, come E3. But until that happens MS is showing Kinect not as a gaming tool but a tool to interact with the console.
oniyide said:
But ironically thats EXACTLY what they tried to do. Their E3 presentation made that clear, DRM thing didnt help either. As for marketing delio's theory. IMHO its all lip service from MS they are saying what people want to hear. But their actions back up what Delio was saying. |
Things dont always go to plan though. Im just saying that surely the approach with Kinect 2.0 wasnt entirely deliberate?
They should know based on the success of the Wii and the first Kinect that the real selling point of these devices is its "innovative" or new approach to gaming.
In any case i dont think MS had a very clear strategy or plan. Seemed like bad leadership all round. And i think arguing about what their plan was is a bit pointless considering that a doesnt seem like they had one.
DélioPT said:
I`m not saying that MS isn`t interested in putting out games that use Kinect. It`s just that from the presentation until (commercials that i have seen, aswell) all show that Kinect is being pushed for the non gaming apps/interface. It can change, come E3. But until that happens MS is showing Kinect not as a gaming tool but a tool to interact with the console. |
Its a bit tough to sell the Kinect on gaming software when there hardly is any for it.
See my above reply to oniyide....i dont think MS had a clear plan with XB1 as a whole.
Shinobi-san said:
Its a bit tough to sell the Kinect on gaming software when there hardly is any for it. See my above reply to oniyide....i dont think MS had a clear plan with XB1 as a whole.
|
I think their plan of selling Kinect on XB1 might include SW in the future - would be really strange if not. They just took an initial aproach of selling it as a tool of interaction, if you will. Basically, a continuation of what they had already done on XB360, but having it now as an integral part of the console as opposed to selling it as an increment to the XB experience.
That, to me, is what they intended on doing with the integration of Kinect since day one and how they have showed the console to the consumer.
The thing is, when more dedicated XB1 software launches, it can be developed with the full knowledge that any Kinect features can be used by 100% of the userbase.
IMO it's a huge factor in the success of a lot of Wii titles.
Shinobi-san said:
Things dont always go to plan though. Im just saying that surely the approach with Kinect 2.0 wasnt entirely deliberate? They should know based on the success of the Wii and the first Kinect that the real selling point of these devices is its "innovative" or new approach to gaming. In any case i dont think MS had a very clear strategy or plan. Seemed like bad leadership all round. And i think arguing about what their plan was is a bit pointless considering that a doesnt seem like they had one. |
What wasnt deliberate about it? Even if there plan was to do nothing that is still technically a plan.
@bolded its funny you use the words "should know" we are talking about a company that was going to cram DRM down their customers throats. They SHOULD have known that wasnt going to fly anyone with common sense would have known that, but here we are. They HAD a plan, but it was just a really crappy one, its that simple. Now why they had that crap plan, could be arrogance or simply bad leadership as you say.
IMHO I think they put alot more faith into Kinect than they probably should have I think they thought lighting would strike twice and people would run to buy it ala the first Kinect, then worry about software later. But that didnt really pan out so I dont think we will see alot of games coming to Kinect, hell they might not even try to shoehorn it in.
MikeRox said: The thing is, when more dedicated XB1 software launches, it can be developed with the full knowledge that any Kinect features can be used by 100% of the userbase. IMO it's a huge factor in the success of a lot of Wii titles. |
THats probably a fair and accurate assestment. Heres the problem with that. DO people eve CARE about those types of games anymore? Dont think even this Kinect will be able to play core games that much better, and the Just Dance sports crowd that did like Kinect I think the numbers have diminished. And even then they arent paying 450+ to play slightly better versions of games they've already played. People forget how cheap the WIii was in comparison.