t3mporary_126 said:
For me, replayability comes to how much do I want to erase my save file and play over the story again because of how awesome the experience was. For twilight Princess, I do this every summer when I don't have to worry about school. I will admit Hyrule field is pretty empty. But the game at least has a lot of collectibles like Poe souls and bugs and way more heart containers. You can also try to find find all the hidden skills but you can find all of them before beating the final boss. When did you first play Ocarina of Time? At the 90s and before other 3D Zeldas? Because there is no doubt Ocarina of Time's polygonal graphics and slow frame rate has aged horribly for today's standard. The dungeon and the bosses are great. But if you can't get past the game's graphic and slow sword game play, you'll be hard pressed to finish the game unless you're a big Zelda fan. |
I wasn't talking about the lack of anything in Hyrule field, although that is a point marked down for it. I was talking about how the game doesn't even get good until after the third dungeon. Replaying that first part is always a pain for me.
The game has actually aged very well. Never once, even today, have I ever wondered what is an object and what is not. Never once, have I wondered what something is. And even with the N64, Link still looks dang good in this game.