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Forums - Gaming - Mario Kart 8 grafix

Pemalite said:

curl-6 said:

In order to be doable on PS3, a game has to use less than half of Wii U's RAM, not to mention never touch Wii U's superior DX10-11 equivalent GPU features.

So do you think MK8 could be done on PS3 or not? If yes, you're conceding it doesn't come close to using Wii U's full power.


Well, to be blunt, claiming either is pretty silly, we have no idea how much Ram Mario Kart 8 actually uses, it could use 256Mb for all we know or it could use 1024Mb, just because a console has 512mb, 1024Mb or 8Gb, doesn't actually mean that the game is forced to utilise the entire pool.

Doesn't it seem odd to you that a showcase game would leave half the system's RAM unused at any time? That's like a 360 game never using more than 256MB.



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I love the people with the "It looks great artistically, but not on a technical level" argument. The only thing that matters if it looks amazing to the eyes and it does.

No cartoon racer on the PS3/XBOX360 ever came close to this. And there were enough cartoon racers like Modnation racers, Sonic & Sega All Stars Racing Transformed(and its predecessor), LittlebigPlanet Racing, etc. on the PS3.

This game even looks a lot better than Plants vs Zombies: Garden Warfare and that's an XBONE game. It also looks better than Knack which is a PS4 exclusive. 



Samus Aran said:


I love the people with the "It looks great artistically, but not on a technical level" argument. The only thing that matters if it looks amazing to the eyes and it does.

i agree with this statement but you should check the title of this thread...



curl-6 said:
Pemalite said:

curl-6 said:

In order to be doable on PS3, a game has to use less than half of Wii U's RAM, not to mention never touch Wii U's superior DX10-11 equivalent GPU features.

So do you think MK8 could be done on PS3 or not? If yes, you're conceding it doesn't come close to using Wii U's full power.


Well, to be blunt, claiming either is pretty silly, we have no idea how much Ram Mario Kart 8 actually uses, it could use 256Mb for all we know or it could use 1024Mb, just because a console has 512mb, 1024Mb or 8Gb, doesn't actually mean that the game is forced to utilise the entire pool.

Doesn't it seem odd to you that a showcase game would leave half the system's RAM unused at any time? That's like a 360 game never using more than 256MB.

There *are* probably Xbox 360 games that only used 256Mb of Ram. That's my point. :P
However, that would only happen early-on in a systems life or with Arcade type games.

Unfortunatly there is no way to know it's memory usage, so it's just speculation.




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Its about time something came out for my dust collector. I am looking forward to spending many hours with it and knocking the dust off.



 

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Pemalite said:
curl-6 said:

Doesn't it seem odd to you that a showcase game would leave half the system's RAM unused at any time? That's like a 360 game never using more than 256MB.

There *are* probably Xbox 360 games that only used 256Mb of Ram. That's my point. :P
However, that would only happen early-on in a systems life or with Arcade type games.

Unfortunatly there is no way to know it's memory usage, so it's just speculation.

I'm sure there are, but high-profile blockbuster games? MK8 isn't some eshop indie game or PS3/360 port, it's a major first party release.

And yes, it is just speculation, but speculation can be fun. :)



(double post)



My 8th gen collection

rik said:

Ps3 can not match sm3dw at all. I own ps3 360 and wii u. Wii u has the better graphics on 1st party end of.

Disagree.

SM3DW is very nice in the non-photorealistic category.  Perfect for Mario, but wouldn't want all games to look like this.

PS3 has a lot more top photo-realistic games that Wii U.  It's not that Wii U couldn't do better graphics than PS3, it's just that it doesn't have the games to show it off compared to the best of PS3.  Uncharted 2 & 3, TLOU, Beyond Two Souls, GT5, GTA V, MGS4, GOW3, Killzone 3, Tomb Raider spring to mind.



My 8th gen collection

ICStats said:
rik said:

Ps3 can not match sm3dw at all. I own ps3 360 and wii u. Wii u has the better graphics on 1st party end of.

Disagree.

SM3DW is very nice in the non-photorealistic category.

PS3 has a lot more top photo-realistic games that Wii U.  It's not that Wii U couldn't do better graphics than PS3, it's just that it doesn't have the games to show it off compared to the best of PS3.  Uncharted 2 & 3, TLOU, Beyond Two Souls, GT5, GTA V, MGS4, GOW3, Killzone 3, Tomb Raider spring to mind.

I'd hardly call God of War "realistic". If we're going to stretch the definition to include colourful fantasy, I'd volunteer Trine 2 Director's Cut on Wii U, which was confirmed by its developers to be beyond the PS3 and 360's capablities.



^ Yes! I played on PC, but Trine 2 is gorgeous on Wii U and shows it's potential to best PS3/360.



My 8th gen collection