If 32Mb of ESRAM make X1 bandwidth faster than ps4 with this extra 500Mb advantage you will see how X1 is more powerfull than ps4, I can't wait for the truth to come out.
About OS footprint, if they made it 1Gb and reserved another 2,5 for any number of aditional features it will be easy to free up space. Now if they have made a blooted 3Gb OS with just 500Mb reservation it will be a figth between new featurrs and shrink footprint. I just can't understand the rise in OS from like 50Mb to 1Gb+ in one gen.
But we do have a dev or expert that showed that for 1080p60fps you wouldn't have use for more than 6Gb on ps4 bandwidth, so we will get there when needed? And going from 4Gb planned (3,5Gb for games and 500Gb for OS) to 8Gb delivered (4,5-5GB for games 3,5-3Gb for OS) we may think alot of it is unused and perhaps not all is reserved, but since devkits and sdk worked with 3,5Gb cap for games the first gen of games couldn't be made with more than 4,5-5Gb at the time but we may start to see higher usage soon with newer sdk and devkits for devs with enough window for release.