lt_dan_27 said:
Did you stop reading after one sentence I posted? And first off, everyone knew that the mp wasn't 60 fps. It was just unlocked and was usuaually in the ballpark of 60fps. Here's the guerrilla response,
http://bgr.com/2014/03/11/killzone-shadow-fall-1080p-response/
The reason people made such a big deal out of it was because they knew they could. If a problem isn't fixed seconds after what happens, that's what they'll believe. I bet if there were a similar thing with xbox games xbox fans would praise MS for their enginuity... oh wait,, they did. It's called tiled resources. They're not exactly the same at all, but they're both similar hat tricks. And I'm not saying either are bad, I'm saying the double standard annoys me. Would I rather have "full" 1080p? Yes, but you gotta do what you gotta do.
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You can say everyone "knew it wasnt 60fps" yet that didn't stop them from posting 60fps. Hell, look at the link you just posted. Guerrilla says in that very quote that SP and MP runs at 60fps. That link just confirmed everything I said by the way. They admit it's not the typical 1080p, they just find a way to emulate, blurring the screen to hell. But again, that's irrelevant. The point was people were playing a game not native 1080p and not 60fps all while telling us you needed native 1080p and 60fps to be a real next gen game. You can try and argue technical semantics all you want, facts are facts and the point remains. You're focusing on how they used tricks to try and simulate what people were claiming the game to be, I am focusing on the fact that these people couldn't even tell the game wasn't what they were claiming it to be. Toodles.