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Forums - Nintendo - Why Final Fantasy 15 can easily run on Wii U

Another gamer thinking he knows about game development. the main issue with your comment is that you're relating texture detail with the hardare. High quality textures (especially in small areas) do not require high-end hardware. The Wii U is very capable of that. I'm sorry, but I had to laugh at the XV and Bayonoetta comparison. The scene you see in Bayonetta is a scripted, on-rails interactive cutscene with a small amount of actual explorable area, whereas XV's Leviathan was a full scale model incorporated into a full scale map. You know in the older FF games where sometimes a pre-rendered cutscne would start and you were still in control of the character? Well, that's what it's like in Bayonetta. That's the only way I could explain it to you.

 

Lastly, It would be possible for XV to run on the Wii U...after hefty porting and re-works. But Direct X 11 is not compatible with Wii U, that says a lot in itself.



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VXIII said:

Final Fantasy X has so many things going on for it that can not represented by simple and compressed screenshots.

 

* The fluidity of animations in XV are unmatched, there is soft animation for almost every element like hair and cloth.

* Dynamic lightning, real-time weather simulation for the clouds, wind and water.

* Battles take place in horizontal and vertical environments,  fighting enemies hanging from tall buildings.

* Destructible objects all around you, even cars will explode if they take enough damage. Environment element can be used to finsh off the enemies.

* warping long distance in a matter of a second.

* so many things going of at the same time, ridicules amount of weapons and skills that can be used on the fly without pausing 

 

Anyways , I'm probably talking to myself.

 

"The fluidity of animations in XV are unmatched, there is soft animation for almost every element like hair and cloth."

if you look at the cgi parts, yes. actual gameplay is normal. check the scene where the blond guy shows up behind noctis to shoot someone.

"Dynamic lightning, real-time weather simulation for the clouds, wind and water."

that's nice but how does it make it impossible on wii u?

"Battles take place in horizontal and vertical environments,  fighting enemies hanging from tall buildings."

So? what's demanding about that?

"Destructible objects all around you, even cars will explode if they take enough damage. Environment element can be used to finsh off the enemies."

All simple stuff. car exploding is super easy to do and we see it all the time.

"warping long distance in a matter of a second."

Another thing incredibly easy to do

"so many things going of at the same time, ridicules amount of weapons and skills that can be used on the fly without pausing "

Like most rpg games.



think-man said:
VXIII said:

Final Fantasy X has so many things going on for it that can not represented by simple and compressed screenshots.

 

* The fluidity of animations in XV are unmatched, there is soft animation for almost every element like hair and cloth.

* Dynamic lightning, real-time weather simulation for the clouds, wind and water.

* Battles take place in horizontal and vertical environments,  fighting enemies hanging from tall buildings.

* Destructible objects all around you, even cars will explode if they take enough damage. Environment element can be used to finsh off the enemies.

* warping long distance in a matter of a second.

* so many things going of at the same time, ridicules amount of weapons and skills that can be used on the fly without pausing 

 

Anyways , I'm probably talking to myself.

 


Those 2 trailers alone prove that 15 is far ahead of X, IMHO X looks like something that could have fun on the PS3. 15 on the other hand looks MILES! ahead of it.

There must be something in your eye. actually, seeing that FF 15 trailer again only makes me confirm that the game would totaly run on wii u.

Ps3 couldn't dream of running X and FF 15 is only somewhat ahead (and not in every aspect).



CocaineCowboy77 said:

Another gamer thinking he knows about game development. the main issue with your comment is that you're relating texture detail with the hardare. High quality textures (especially in small areas) do not require high-end hardware. The Wii U is very capable of that. I'm sorry, but I had to laugh at the XV and Bayonoetta comparison. The scene you see in Bayonetta is a scripted, on-rails interactive cutscene with a small amount of actual explorable area, whereas XV's Leviathan was a full scale model incorporated into a full scale map. You know in the older FF games where sometimes a pre-rendered cutscne would start and you were still in control of the character? Well, that's what it's like in Bayonetta. That's the only way I could explain it to you.

 

Lastly, It would be possible for XV to run on the Wii U...after hefty porting and re-works. But Direct X 11 is not compatible with Wii U, that says a lot in itself.

bold: like the much bigger X maps?

bold 2: direct x 11 isn't compatible with ps4 either, that's why both wii u and ps4 use open gl equivalent of dx 11.



It can definitly be done but it would be a bit downgraded and would run a bit worse but the Wii U is a powerful system capable of next gen as her peers. At least for now and what i can see from my ps4.
The port would make more sense to me than the X1 one, but the X1 one is probably easier to make. I just hope they dont hold back the game for other console ports.



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Developers are struggling to run last gen games on wii u how the heck are they gonna run games that's are on consoles 10x more powerful then last gen.



Are you his alt?

http://gamrconnect.vgchartz.com/post.php?id=2723131



“It appeared that there had even been demonstrations to thank Big Brother for raising the chocolate ration to twenty grams a week. And only yesterday, he reflected, it had been announced that the ration was to be reduced to twenty grams a week. Was it possible that they could swallow that, after only twenty-four hours? Yes, they swallowed it.”

- George Orwell, ‘1984’

Kyuu said:
Zero999 said:

There must be something in your eye. actually, seeing that FF 15 trailer again only makes me confirm that the game would totaly run on wii u.

Ps3 couldn't dream of running X and FF 15 is only somewhat ahead (and not in every aspect).

Please don't start this. PS3 is much closer to Wii U than Wii U is to PS4. Anyone with basic knowledge in computers would not dispute this. It should be a lot easier for PS3 to run X than Wii U to run FFXV. Of course both are possible with enough downgrading.

So far not as single game on Wii U looks better than God of War Ascension, Uncharted 3 or The Last of Us. It wouldn't make sense that suddenly PS3 dreams to handle a Wii U game! Surely time and optimization will give Wii U the upper hand... but you're clearly overestimating the difference.

This dude has his fanboy goggles glued on, Wiiu Can't easily run 360/PS3 games, yet it can easily run PS4 games?

 

User was warned for this post.

yo_john117



Kyuu said:
Zero999 said:

There must be something in your eye. actually, seeing that FF 15 trailer again only makes me confirm that the game would totaly run on wii u.

Ps3 couldn't dream of running X and FF 15 is only somewhat ahead (and not in every aspect).

Please don't start this. PS3 is much closer to Wii U than Wii U is to PS4. Anyone with basic knowledge in computers would not dispute this. It should be a lot easier for PS3 to run X than Wii U to run FFXV. Of course both are possible with enough downgrading.

So far not as single game on Wii U looks better than God of War Ascension, Uncharted 3 or The Last of Us. It wouldn't make sense that suddenly PS3 dreams to handle a Wii U game! Surely time and optimization will give Wii U the upper hand... but you're clearly overestimating the difference.

that's just wrong. I really don't know if people actually believe those games are superior than wii u titles.

what we've seen from mario kart 8, X, 3d world and bayonetta 2 simply crushes ps3's graphics. it's a visual thing, there's no denying.



Zero999 said:
Kyuu said:
Zero999 said:

There must be something in your eye. actually, seeing that FF 15 trailer again only makes me confirm that the game would totaly run on wii u.

Ps3 couldn't dream of running X and FF 15 is only somewhat ahead (and not in every aspect).

Please don't start this. PS3 is much closer to Wii U than Wii U is to PS4. Anyone with basic knowledge in computers would not dispute this. It should be a lot easier for PS3 to run X than Wii U to run FFXV. Of course both are possible with enough downgrading.

So far not as single game on Wii U looks better than God of War Ascension, Uncharted 3 or The Last of Us. It wouldn't make sense that suddenly PS3 dreams to handle a Wii U game! Surely time and optimization will give Wii U the upper hand... but you're clearly overestimating the difference.

that's just wrong. I really don't know if people actually believe those games are superior than wii u titles.

what we've seen from mario kart 8, X, 3d world and bayonetta 2 simply crushes ps3's graphics. it's a visual thing, there's no denying.

Posting pics will easily prove you wrong, none of those games have the level of detail in those games, and the wiiu games have way more jagged and running at the same resolution,  yet you don't see a huge difference in PS4 and wii u graphics but see a huge difference in Ps3 vs wiiu.