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Forums - Gaming - What Metascore Would Convince You to Give Dragon Age: Inquisition a Try?

 

DA:I metascore that would convince you to play the game

75-79 11 9.32%
 
80-84 12 10.17%
 
85-89 23 19.49%
 
90-95 10 8.47%
 
95+ 8 6.78%
 
Meta means nothing, I'm ... 34 28.81%
 
Metascore doesn't make i... 5 4.24%
 
Never played DA, not abou... 5 4.24%
 
I'll wait for word of mouth 10 8.47%
 
Total:118

i will buy it even if the score is 70



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I'm not sure, I never finished the first. I enjoyed it but my OCD completionist never let me get to the end. Kept getting side tracked by side missions e.t.c.

I played the demo of DA:2 combat seemed simple but more pick-up and play on a console I though the demo was fun but people seem to think it's the worst thing ever made.

I might pick up the next game, but I would be more interested in a new Mass Effect.




#SaveShenmue

Top 5 Most Anticipated Games:

- Quantum Break
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- Destiny
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The Fury said:
binary solo said:

Bioware stole off Bioware?

It was from Mass Effect, just because a company made a feature (which worked well in Mass Effect due to it's own renegade/paragon thing) doesn't mean said feature would work well in another game they make. There was no paragon/renegade choices just nice, quirky, mean and none of them seemed to have any effect on the outcome of character relations in game. Yet there it was a big heart to persue romance, so much for making a character like you by chosing what to say carefully or give them gifts, nope big old heart. Choose that and you bed them, job done.

I don't get it with the criticism of the convo wheel. I think it's much better than having to guess at which conversation option would elicit the desired response. with DA:O it didn't matter so much because if you pissed off someone with a conversation option you didn't intend you could just give them a few gifts and all is forgiven. The gifts in DA weren't a romance aid, they were just a crutch for when you chose the wrong conversation options but wanted to get to full like. DA2 has its flaws definitely, but for me the conversation wheel is not one of them.



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

"When the power of love overcomes the love of power, the world will know peace."

Jimi Hendrix

 

binary solo said:

I don't get it with the criticism of the convo wheel. I think it's much better than having to guess at which conversation option would elicit the desired response. with DA:O it didn't matter so much because if you pissed off someone with a conversation option you didn't intend you could just give them a few gifts and all is forgiven. The gifts in DA weren't a romance aid, they were just a crutch for when you chose the wrong conversation options but wanted to get to full like. DA2 has its flaws definitely, but for me the conversation wheel is not one of them.

Weird that the very reason I say it's bad are the reason's you like it. To me it was lazyness, they couldn't be bothered to put in a complicated like dislike system, so here's a big coversation chooser with no outcome on what you say. Hardly fun.



Hmm, pie.

Even if it gets a 0 i will buy it. I love the series as well as bioware.



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The Fury said:
binary solo said:

I don't get it with the criticism of the convo wheel. I think it's much better than having to guess at which conversation option would elicit the desired response. with DA:O it didn't matter so much because if you pissed off someone with a conversation option you didn't intend you could just give them a few gifts and all is forgiven. The gifts in DA weren't a romance aid, they were just a crutch for when you chose the wrong conversation options but wanted to get to full like. DA2 has its flaws definitely, but for me the conversation wheel is not one of them.

Weird that the very reason I say it's bad are the reason's you like it. To me it was lazyness, they couldn't be bothered to put in a complicated like dislike system, so here's a big coversation chooser with no outcome on what you say. Hardly fun.

Well there are consequences, for instance you need the friend/rivalry score to be high enough to get the most out of the Isabella storyline, and I'm hoping that goes somewhere in future games, especially if Hawke betrays her, which I did with one play through. Each character gets a special passive ability when friend / rivalry is high enough. In any case not many outcomes is not because they changed the way you choose your conversation options or the fact that they make it really obvious what kind of response you are choosing. Because there are no gifts for you to undo an erroneous choice in your conversations, Bioware had to make it much easier for you to know which conversation options would elicit a friend or rival response. Friend/rival is much better than like/dislike IMO. And being able to romance or rivalmance certain characters is pretty cool.



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

"When the power of love overcomes the love of power, the world will know peace."

Jimi Hendrix

 

Anything above  75 is a guaranteed buy and specially if the game is way better than Dragon Age 2.



                
       ---Member of the official Squeezol Fanclub---

I really liked DA2, so I don't care even if it was only 70.