This trend is starting to rob me the wrong way. I'm sure it has been happening way before this gen but now I'm really taking importance to it. The gameplay released today look pretty damn good, but this is still troubling.
This trend is starting to rob me the wrong way. I'm sure it has been happening way before this gen but now I'm really taking importance to it. The gameplay released today look pretty damn good, but this is still troubling.
RolStoppable said:
Of course, as an Xbox fan you have already a lot of practice in seeing such things in a positive light. |
I made a complement (sincere at that), and you respond with that? How crass. Guess PS fans positivity from 2006-2008 inspired me.
mutantclown said:
|
Actually yes.
There are significant texture / lighting / and and geometry differences between the two version. The main detail difference that compression woukd affect would be artifacting / overall blur which is why I asked earlier if both are direct feed shots.
His beanie looked better in 2013. I am disappointed.
---Member of the official Squeezol Fanclub---
| BenVTrigger said: Really is mixed bag. From an art stand point I think they improved some things for sure. Delsons face for example looks slightly tweaked in a good way in terms of looks but if you zoom in on detail he clearly took a hit technically with less skin texture detail. |
lol shadows didnt just take a hit they gone XD
Tough to tell the gameplay i saw the other day looked great. Not enough to really say the game has been downgraded graphically. Obviously those screens dont look quite as great as the 2013 ones. I'll still be getting mine.
EVERY GAMERS WORST NIGHTMARE...THE TANGLING CABLES MONSTER!

Coffee is for closers!
This is from 2014 : Downgrade anyone...?
Nope, no downgrade at all
