Release lots of hentail games ,, or dating sim using the move or games of those variations and release it in japan. That would sell ps4 liek crazy .
Release lots of hentail games ,, or dating sim using the move or games of those variations and release it in japan. That would sell ps4 liek crazy .
| BloodyRain said: They should just pretend it doesn't exist. |
I agree. They should just keep on keepin' on. It's worked before.
| BloodyRain said: They should just pretend it doesn't exist. |
Like the Vita.
| KBG29 said: Patch support into Killzone, and have support for it day one in infamous. Hot Shots golf should come out with support for it, and a next gen version of sports champion. I really wish Sony would create a studio that could focus on this kind of game development, and make really well thought out games. People still like motion conrtols, and the mass market audience will gobble it up when done right. The like eFKac said, VR. That is the ultimate experience for move. Killzone or any FPS for that matter, with motion controls and a wireless VR headset would be as good as it gets without a holodeck. |
Yep. Perhaps a Sorcery reboot (but not called Sorcery) that actually looks like the original tech demo. I picked up Wonderbook Book of Spells for $5, the kids of some friends of ours who are into Harry Potter loved it. But just like Wii got a reputation for being the console for kids and casuals, PS3 got a reputation for not being kid or casual friendly at all, even though Eyepet sold pretty well, and was also a good game for the little'uns which was an improved experience with Move. I bought that one too for the kids.
Frankly I'm bemused as to why Sony hasn't almost mandated Move support in all FPS games released on PS3/4. MS seems to be able to convince 3rd parties to put in Kinect features for various multiplatform games, and it would seem that Move controls for FPS is a no-brainer.
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I would suggest anyone at least play a abit of Sorcery and Deadmund Quest as a tech demo. I honestly think if they gave Deadmund Quest and Sorcery different skins and refined them they could have hits. They are like Gravity Rush in that they have mechanics that genuinely are compelling. They are just too repetitive and linear.
I miss this alternate control scheme for 1st and 3rd peron shooters. Motion controls make those games tolerable for me. I really can't stand them without it. Especially those so arty or Rpg shooters like the Bioshock series, Borderlands etc.
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