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Forums - Gaming - Killzone ShadowFall Multiplayer runs at only 960 x 1080 resolution

@aerys -- i played both and kz has that heavy feel to it when movign and aiming while titan fall is completely smooth. Theere were fps drops only when you are in a titan,, and you an't be fast while in a titan. WHo knwos how old the ocde this when beta was released. i am sure they would have ironed that one out before release.



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Cj2i3 said:
Zekkyou said:

Well that's very debatable :P And completely irrelevant anyway. I've said numerous times how pointless it is to compare games like Ryse's SP and Killzone's SP. Comparing 3rd person to FPS is always a little silly, but fairly comparing two games with completely different visual priorities is close to impossible (hence being very debatable).

Regardless, anyone saying it's closer to the WiiU than PS4 is just being an idiot. There is no doubt it's weaker than the PS4, and by a decent (but not huge) chunk, but it's a lot closer to the PS4 than WiiU.

Just making a point, some make too huge of a deal out of the XB1 specs. Though your correct I shouldn't have said its the best looking console game, it's one of the best. 

And while Killzone does look quite beautiful I was under the impression it was running at 1920x1080 at around 60 FPS in regards to multiplayer. So somewhat dissapointing to hear, for me atleast.

The multi-player is still 1080p on your TV, it's just very odd about it (visually it appears as 1080p with an odd motion blur). To be honest i get the impression they just rushed the multi-player (which wouldn't be hugely surprising for a launch game, but still disappointing). While i can understand the advantages of the method they are using, the single player ran at native 1080p/30-40fps. The method used for the MP cuts back on the resources required by a hell of a lot, that extra power should be producing more than it is :/

I agree what you're saying about specs though. Give it a few years and the only place we will see the power difference in full will be in 1st party games. While it will certainly be a nice bonus for PS4 owners, 1st party games make up such a small minority of a console's library that it's not worth people screaming high and low over it.



NiKKoM said:
Boehoe they lied

http://blog.eu.playstation.com/2013/11/02/killzone-shadow-fall-campaign-hands-on-new-multiplayer-footage/

Then there’s the competitive multiplayer mode which, like the game’s campaign, runs at native 1080p and 60 fps. Supporting up to 24 players across a variety of play modes, Shadow Fall’s multiplayer combat feels more agile and responsive than its predecessor thanks to DualShock 4′s many refinements and, well, dat framerate.
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How will I sleep ever again... Boehooo

Technicaly 960x1080p is 1080p.



ethomaz said:
NiKKoM said:
Boehoe they lied

http://blog.eu.playstation.com/2013/11/02/killzone-shadow-fall-campaign-hands-on-new-multiplayer-footage/

Then there’s the competitive multiplayer mode which, like the game’s campaign, runs at native 1080p and 60 fps. Supporting up to 24 players across a variety of play modes, Shadow Fall’s multiplayer combat feels more agile and responsive than its predecessor thanks to DualShock 4′s many refinements and, well, dat framerate.
----------------------
How will I sleep ever again... Boehooo

Technicaly 960x1080p is 1080p.

Its misleading as hell as they directly compare it to the campaign which is "true" 1080p.

I'm sorry but thats just shady.



see this is kinda where the whole 'resolution gate' - 900pvs1080p - 30fps or 60 fps nonsense comes to a screeching, embarrassing halt for everyone. As it should.
put your little guns down ... your ammunition's gone.

since the consoles released in November the whole resolution argument has become blown out of proportion and just plain goofy. I've lost track of the number of threads ridiculing MS and championing Sony by constantly reminding people about the 720p games on the X1 vs the 1080p (and 60fps mind you) games on the PS4. Especially Shadowfall.
So.. turns out it isn't. funny. (and I don't mean that as a dig against the PS4)
The best part is that all the Sony guys that were trumpeting this antagonistic nonsense never noticed their game wasn't running at the specs they thought it was.

They couldn't see it!!
They couldn't tell the difference!!.. and yet screamed as loud as they could about how that 'difference' made a difference. Welp, looks like it don't. Since you couldn't tell anyway.

God that's beautiful.

(again, this comment is in no way a slight against the PS4.. just the people that for some odd reason need to believe it's a world-conquering super computer dressed up as a console)



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dane007 said:
@Puggsly Lol i don't know ,, KZ mp resolution begs teh difference since no one including me could have known that reoslution was slightly more then 720p but less then 792p. Its weaker but its holding its ground pretty well considering Ryse got mnomianted in the graphis category at teh recent gaming awards. Not to shabby for 500 machine with 40% less gpu power. Then again its not about speds,, its teh games and how fun they are ,, thats matter

What you see on your TV is 1920x1080p... I don't get your post.



BenVTrigger said:

Its misleading as hell as they directly compare it to the campaign which is "true" 1080p.

I'm sorry but thats just shady.

I agree... this trick is bad and I expected way more from GC but that's didn't change that 960x1080p is 1080p.



ethomaz said:

BenVTrigger said:

Its misleading as hell as they directly compare it to the campaign which is "true" 1080p.

I'm sorry but thats just shady.

I agree... this trick is bad and I expected way more from GC but that's didn't change that 960x1080p is 1080p.


Yeah its not the end of the world, and like I said this is the first time I've ever gotten involved with "resolution-gate" in the first place. The reason I even got involved with this one is it was shocking to me that the game was technically sub 1080p since we all though it was and that we all thought FXAA was the source of blurriness. 



ethomaz said:

BenVTrigger said:

Its misleading as hell as they directly compare it to the campaign which is "true" 1080p.

I'm sorry but thats just shady.

I agree... this trick is bad and I expected way more from GC but that's didn't change that 960x1080p is 1080p.


No Ethomaz. It isn't the same. Lie to yourself all you like... 960 isn't 1080



Sevengen said:

No Ethomaz. It isn't the same. Lie to yourself all you like... 960 isn't 1080

I work with that and even 1x1080p is 1080p.

"1080p is a set of HDTV high-definition video modes characterized by 1080 horizontal lines of vertical resolution and progressive scan"

1080p is defined by the vertical resolution one... you can say 1920x1080p is a standard in 1080p but even 1x1080p is 1080p even in a odd way.