Munkeh111 said:
theprof00 said:
I'm not saying the new simcity is bad.
I'm saying they completely left out a huge demographic (their previous fanbase)
There are literally, still threads today on /v/ about simcity 2000 and the one after it, I forget what it's called. Anyway, why make the cities so small? That's really the whole point. They could have ahd both, but decided to change it completely. For literally no reason. It could have been big cities with all the same multiplayer portions added on.
I think the multiplayer aspects are terrific....but at the cost of the map size? Man is that frustrating.
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They did think of it, they just thought that they're fanbase had moved on.
As a developer, it's hard to judge whether or not your fanbase still exists, especially for an older game. Most of these people are middle aged and even if they're excited about an idea of a new game, they might not necessarily have the time required to play it (since they have jobs now).
SimCity looked to capture the new "connected audience" but just misjudged their fanbase I feel. I don't think it was a case of forgetting, rather a case of misjudgement
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That's just semantics. Regardless, who in their right mind said "the connected audience likes a tenth of what we offered before". It's not just the map. Literally everything in the game has much less. On top of which, there was no reason why they couldn't have a full map, and small maps in tandem. This is typical EA. Releasing a quarter of a game and trying to sell it off like it's new.
But lemme guess, there were at least a dozen planned expansions for it, I bet. SimCity:Huge! (where all the maps are normal size), SimCity:Highways!, SimCity:Subways!. I can almost hear the accountant reaching for his inhaler as this is rattled off in a board meeting.
You want a good example of a company that does connected well? Look at Civilization. Fucking nailed it AND released regular versions at the same time.