curl-6 said:
starworld said:
curl-6 said:
bonzobanana said:
No one has claimed we have seen the wii u full power clearly developers learn to maximise a console's performance over time. The point is with the wii u that increase will be small because there is no technology in the wii u that isn't being utilised. It's not like the cell its just a basic very low cost console running at low speed made up of low end components. The reason Nintendo put low cost 12.6GB/s memory chips in the console is because that is a good match to the gpu and cpu performance level. Cache may maximise use of memory bandwidth but you can never have more memory bandwidth than the memory chips are capable of. 3 primitive 32bit risc cpu's running at 1.25ghz and a very low end modern dx10/11 gpu at 550mhz with a 32MB memory pool is in no way a high performance console able to compete with ps4 or xbox one. I'ts lean and efficient but only to the point that it manages to perform close to ps3/360 levels despite utterly weak components. Yes the gpu architecture is superior to 360/PS3 but the wii u is starved of cpu resources so effectively for the majority of games with normal cpu requirements the wii u performs below 360 and PS3. This is clearly demonstrated by every game that has higher cpu requirements it seems.
This is the same fanboy nonsense we had with the wii where people claimed it was more powerful than current games demonstrated, it was nonsense then and continues to be nonsense with the wii u. There was no golden horizon for wii and there won't be for wii u.
Look at how wii u games are performing now and you will see what the wii u is capable of. Denying reality and pretending developers are lazy and future games will be much better is an argument without substance or reality. I've yet to see PS4 or Xbox one owners be so detached from reality it seems to be a mental illness that only nintendo fanboys get who seem to need to defend Nintendo's cheap ass attitude to hardware.
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Those of us who said Wii was more powerful than games of the time demonstrated were proven right by titles later in its lifespan like Conduit 1 & 2 and Jett Rocket.
We were right about Wii, and we will be right about Wii U as well.
And the evidence of dev laziness is crystal clear; all the Wii U ports that don't have superior textures, (so any that aren't Need for Speed or Trine 2) are obviously lazy, because the system has more than twice as much RAM.
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This is pure none sense, chronicals of riddick, doom 3, ninja gaiden, rallisport 2, splinter cell choase theory, and soul calibur 2 720p look much better then those games you mentioned, forget about them looking much better, nintendo fans always expected the wii to blow away gamecube and xbox graphically, yet it never happened,
The reason for why ports don't have superior textures, is because developers are struggling even match 360/ps3 performance on those ports, so adding better textures will only drop the performace, that's why you don't see superior textures in those ports
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Jett Rocket could not be done on Xbox. For that matter, neither could the Mario Galaxy games.
Wii fans said its graphics would improve beyond what was seen in 2006-2008, and we were proven right. Likewise, Wii U will have games that go beyond anything seen so far.
And Need for Speed and Trine 2 had no problem increasing texture resolution, effects quality, and performance over PS3/360. Because those devs actually put in a little something called effort.
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many games on xbox could not be done on wii because xbox actually had shader support.
need for speed and trine 2 are enhanced ports, they were not released as the sametime, so its not fair to compare those to othere developers, which had to work on several versions at the sametime, and thats only 2 games out of 10, your not a developer, different games, different problems arise, but clearly developers are having problems running ports on wiiu, considering how cheap a pc card costs that could run 360/ps3 with out effort, maybe you should look at your beloved nintendo for not making it easy for developers to run 360/ps3 ports cause that really required no effort if they wanted too.