I get the feeling MS is going market Titanfall like craaaaazy.
That's the one unpredictable thing about MS is they can simply spend their way out of trouble if push comes to shove.
I get the feeling MS is going market Titanfall like craaaaazy.
That's the one unpredictable thing about MS is they can simply spend their way out of trouble if push comes to shove.
Nadwki said:
I was actually aiming for a bit of light hearted sarcasm. As in you play an X1 game and if it's 1080p you get an achievement for it because it's so rare. Guess my warped sense of humor missed the mark. Still I only wanted to have a bit of fun because what selnor is going on about 'tiling tech' is not total fantasy but based in reality and fact. Is this this coming to the X1? If so time will tell if it get's it to output consistently at 1080p. Still the PS4 SDK is not going to stand still, advancements will also be made and a power gap will remain. Have you ever wanted the flexibility of gigatexel resources but lamented their massive memory cost? Do GPU memory bandwidth limitations keep you up at night? Well worry no more! With Tiled Resources, Direct3D 11.2 introduces support for hardware virtual resources, allowing the creation of massive textures using minimal memory, and permitting improved bandwidth efficiency. Want to know more? Then attend this talk, where we’ll have a deep dive into the API and its intended usage, and show some very cool demos that take advantage of it! |
I think the intial problem was not what effects etc that the Xbox One xould handle or do. It was that they either had to reduce the resolution and have same effects or take out effects and keep resolution due to nothing more than small 32 mb ESRAM. The SDK didnt allow for the developers to easily utilise Tiling on the ESRAM. Causing longer development and harder coding/programming just to reach the same results as the PS4. As a result deadlines were looming and it was easier to just drop the resolution instead of having to write very different codes to the PS4 development.
Thats evident by Ryse ( It was 1080p, but dropped to 900p ). What the new SDK has brought with it is inbuilt into the development kit software is the tiling programming or code for ESRAM. Essentially although not a new technique, it is a new technique in regards to console gaming. And very effective with Ram as fast as ESRAM. Its essentially smarter programming. And probably the reason MS opted for this approach instead of GDDR5. As its more cost effective, but can still produce the games in 1080p. Its a shame the SDK fell behind ( Which also points to the stories that MS wasnt actually going to release in 2013 ) and the numerous developers around launch saying that it wasnt that Xbox One couldnt do 1080p, but rather that the SDK was just horrible. Infinity Ward stated that Ghosts would easily run at 1080p on Xbox One, but the SDK was just a pain in the backside to work with. Even MS sent MGS teams out to 3rd parties to help get the launch games running on the Xbox One. Just running.
Forza 5 is 1080p/60 fps, but there is effects and stuff clearly downgraded from E3. Purely down to the ESRAM and lack of SDK. The next Forza will look better than the E3 stuff, as the full 1080p image, effects and textures will now be entirely done on the ESRAM with the new Tiling techniques that have been fully designed by MS themselves so developers dont have to worry about coding for it.
IMO MS did really well to release Xbox One this year by all acounts. They were behind Sony in all aspects of SDK, and they managed to pull it off.
Xbox One is fine power wise, and there will be next to no difference between titles like The Order 1886/Quantum Break in graphics and 1080p. Or Uncharted 4 and Halo 5. MS just had way more than Sony to get ready for Xbox One what with Kinect 2.0 and the multimedia side as well as the SDK for games.
Normchacho said:
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The word isn't meant in the way to be taken seriously, it is very just meant to be tongue in cheek. Some folk are just too easily offended, all this politically correct rubbish is destroying the art of debate. Now we have to be careful of every word. Oh and its funny how someone can call someone a fanboy and get away with it, when i have never been a fanboy lol you cannot have it all ways, yeah im backing Sony this time, but i have backed Nintendo and MIcrosoft in previous generation.
Proud owner of Ps4/3ds xl/pc/vita/wii u and others.
Gamer till I die 
selnor1983 said:
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Selnor, one of the main reasons why Xbox1 is struggling to hit 1080p with the same IQ as PS4 is because it has 6 less GCN compute units. Xb1 has 12 and PS4 has 18.
The PS4 has 35% more hardware to the GPU...thats a gap that won't close. The only time there will be console parity is if devs purposefully gimp the PS4 version or the game isnt very demanding.
Other than that the hardware difference will always be there and this is in addition to the RAM differences. People are focusing way too much on the RAM and completely forgetting that the GPU's are different. Anyways im sure the new SDK will improve things, but with regards to console parity it will never happen and thats the reason why people say it.
| selnor1983 said: I doubt overall though. PS4 is available in ALOT more countries. But I do expect Xbox One to beat PS4 in the countries Xbox One is released in. Maybe not a few small EU sales countries like Spain. But UK and US Xbox One will own for the rest of the year. |
Are you being serious?
The PS4 is pretty much sold out here Selnor. The damn thing is pretty much sold out until April, where Sony expect to get on top of the stock issues. Despite these stock issues, the PS4 has been outselling the Xbox One in the UK by a ratio of close to 3:1 over the last few Weeks and a total of over 2:1 for the Year. You expect the Xbox One to outsell the PS4 in the likes of France and Germany, where the PS4 is outselling it by 4:1 and 5:1 respectively (again, despite stock issues for PS4)?
One relatively small pricecut in the UK isnt going to push the Xbox One over the PS4 in the UK and US for the Year. One game isnt going to suddenly propel the Xbox One above the PS4 in the markets theyre both launched.
Edit -
| selnor1983 said: Goodbye Sony in the UK. Watch this sell a ton!!!! |
You said this aswell.
Youre being serious, arent you?
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ImmortalHelixFossil said:
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Actually it makes Titanfall much more of a concern for Sony. It makes a game of Titanfalls gameplay calibur stronger for MS, and is a brilliant business decision. It makes jumping to Xbox One much more chewable moneywise. Alot of people I knew were waiting till Titanfall released to jump. This will make others not sure almost certain to jump. Many online shooter players will absolutely consider seriously jumping when they play this at a friends to. Yes as an online shooter its that good in that space. The beta was freaking amazing. And I am stoked to see we get 2 campaigns as well.
selnor1983 said:
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What makes you say that? Even if they averaged 10K consoles a week in the UK(more than double what they did last week) and Sony didn't sell another PS4 all year it wold take them six months to pass the PS4.
In the U.S. is almost worse because they haven't announced any pricecut and they are getting outsold by more than 1.5 to 1 week after week.
Bet with Adamblaziken:
I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.
selnor1983 said:
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You're right for the normal customers this is a great deal. But, if the XB one was selling great, they shouldn't have done this. Right now Microsoft would miss millions, because they need to make the gap between the Playstation 4 less big
Once you entered you won't be the same anymore. A blog about life.
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JoeTheBro said:
I was just talking about the UK for the second half. WW I doubt XBONE will outsell PS4 anytime soon. Also this bundle and the game will continue to positively affect sales for months to come but no. Even in the UK and US XBONE is not going to own it for the rest of the year. This bundle will just get the baseline closer to PS4 in those markets. |
I dont think so. I actually think shooter fans that opted for PS4 with say online Ghosts or Shadowfall will trade in for Xbox One and Titanfall. Titanfall is definately that good as an online shooter. Considering they are bundling the game makes it extremely nice proposition. And we get 2 campaigns. How many games get 2 campaigns?