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Forums - Sony Discussion - SCEJ President: Japanese Developers Want to “Bet on PS4" due to High Sales in West

The question is, will those Japanese developers release their games in the west.



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Turkish said:
Xenostar said:
LOL 360 got tons of JP games in the early days last gen especially in the JRPG department, it may of tailed of towards the end of the cycle a bit due to low 360 sales in Japan itself.


Why are you loling, those JRPGs were exclusives moneyhatted by Microsoft. Japanese developers wouldnt have made a single JRPG if it wasnt for that bag of money. Why limit yourself to the worst selling console? This line of thinking hurt the Japanese devs themselves in the long run because they missed out a lot of sales on PS3.

So true, and so sad.

I understand MS's motives, they wanted to break into the Japanese market, which had long since been impenatrable for them. To do this they moneyhatted basically ALL the top JP Game Devs to make games exclusives or just to bring it to them. Unfortunately this also led to many of these games completely flopping and JP Developers regretting that mistake later in the Gen. Vesperia performed poorly, as did Blue Dragon, Last Remnant, Infinite Undiscovery, etc. Then you have Lost Odyssey which got close to a million.....but MS only deals in AAA selling games and dismissed the short lived series after that. Capcom was ready to jump on the 360 bandwagon and get those bags of money but they also made the AWFUL assumption that their franchises all needed to be westernized to succeed. Same for SquareEnix.

Meanwhile, PS3 got virtually no exclusive JP content.....a hard first for fans of the genre and console. We got stuff like Valkyria Chronicles and Disgaea 3 which are both Niche but still sold better than most of the JP games on 360 oddly enough. 

Now all the JP developers are BEGGING to be on Sony's platform, as the realize their strongest chance of survival is on Playstation. That is where the fanbase of these types of games lay and they should have never confused that with the Console's Userbase. Those bags of money did little to console wanning profits as they came to this realization.



      

      

      

Greatness Awaits

PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)

forevercloud3000 said:
Turkish said:
Xenostar said:
LOL 360 got tons of JP games in the early days last gen especially in the JRPG department, it may of tailed of towards the end of the cycle a bit due to low 360 sales in Japan itself.


Why are you loling, those JRPGs were exclusives moneyhatted by Microsoft. Japanese developers wouldnt have made a single JRPG if it wasnt for that bag of money. Why limit yourself to the worst selling console? This line of thinking hurt the Japanese devs themselves in the long run because they missed out a lot of sales on PS3.

So true, and so sad.

I understand MS's motives, they wanted to break into the Japanese market, which had long since been impenatrable for them. To do this they moneyhatted basically ALL the top JP Game Devs to make games exclusives or just to bring it to them. Unfortunately this also led to many of these games completely flopping and JP Developers regretting that mistake later in the Gen. Vesperia performed poorly, as did Blue Dragon, Last Remnant, Infinite Undiscovery, etc. Then you have Lost Odyssey which got close to a million.....but MS only deals in AAA selling games and dismissed the short lived series after that. Capcom was ready to jump on the 360 bandwagon and get those bags of money but they also made the AWFUL assumption that their franchises all needed to be westernized to succeed. Same for SquareEnix.

Meanwhile, PS3 got virtually no exclusive JP content.....a hard first for fans of the genre and console. We got stuff like Valkyria Chronicles and Disgaea 3 which are both Niche but still sold better than most of the JP games on 360 oddly enough. 

Now all the JP developers are BEGGING to be on Sony's platform, as the realize their strongest chance of survival is on Playstation. That is where the fanbase of these types of games lay and they should have never confused that with the Console's Userbase. Those bags of money did little to console wanning profits as they came to this realization.

Is it MS's fault that Japanese gamers didn't get 360 even though they had the most Japanese games on the market for 2 years?

Is it their fault that they only play their games and not western games? MS made a business decision, hired local devs to output local games and still gamers didn't back their own. As a cost conscious business firm MS "pulled out" rightfully and reigned in more significant markets.



Goatseye said:
forevercloud3000 said:
Turkish said:
Xenostar said:
LOL 360 got tons of JP games in the early days last gen especially in the JRPG department, it may of tailed of towards the end of the cycle a bit due to low 360 sales in Japan itself.


Why are you loling, those JRPGs were exclusives moneyhatted by Microsoft. Japanese developers wouldnt have made a single JRPG if it wasnt for that bag of money. Why limit yourself to the worst selling console? This line of thinking hurt the Japanese devs themselves in the long run because they missed out a lot of sales on PS3.

So true, and so sad.

I understand MS's motives, they wanted to break into the Japanese market, which had long since been impenatrable for them. To do this they moneyhatted basically ALL the top JP Game Devs to make games exclusives or just to bring it to them. Unfortunately this also led to many of these games completely flopping and JP Developers regretting that mistake later in the Gen. Vesperia performed poorly, as did Blue Dragon, Last Remnant, Infinite Undiscovery, etc. Then you have Lost Odyssey which got close to a million.....but MS only deals in AAA selling games and dismissed the short lived series after that. Capcom was ready to jump on the 360 bandwagon and get those bags of money but they also made the AWFUL assumption that their franchises all needed to be westernized to succeed. Same for SquareEnix.

Meanwhile, PS3 got virtually no exclusive JP content.....a hard first for fans of the genre and console. We got stuff like Valkyria Chronicles and Disgaea 3 which are both Niche but still sold better than most of the JP games on 360 oddly enough. 

Now all the JP developers are BEGGING to be on Sony's platform, as the realize their strongest chance of survival is on Playstation. That is where the fanbase of these types of games lay and they should have never confused that with the Console's Userbase. Those bags of money did little to console wanning profits as they came to this realization.

Is it MS's fault that Japanese gamers didn't get 360 even though they had the most Japanese games on the market for 2 years?

Is it their fault that they only play their games and not western games? MS made a business decision, hired local devs to output local games and still gamers didn't back their own. As a cost conscious business firm MS "pulled out" rightfully and reigned in more significant markets.


I'm not blaming MS for it, like I said, I see where they were coming from. It was really just poor decision making on the JP Developers part as they saught immediate gratification(moneyhat) over the ramifications it does to a brand. Star Ocean is officially dead because of it, and Vesperia can't get the much larger Western JRPG fan crowd that lies on PS3, which I can't prove but assume would amount to more than whatever MS payed them.

MS was just doing whatever they could to appeal to a unwilling market. Its a shame it was for nothing.



      

      

      

Greatness Awaits

PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)

What's with this revisionist history that the 360 JRPGs didn't help or factor. 360 tripled the Xbox's sales in Japan and the 360 outsold PS3 for a few weeks. The problem was a case of not enough. There would be a big game every 6 months, but that's it.



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And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
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outlawauron said:
What's with this revisionist history that the 360 JRPGs didn't help or factor. 360 tripled the Xbox's sales in Japan and the 360 outsold PS3 for a few weeks. The problem was a case of not enough. There would be a big game every 6 months, but that's it.

Tripled what? 500 consoles a month to 1500?

360 investment was of hundreds of millions in Japan for a few millions in return. For 2 years MS churned out some great JRPGs produced by locals that went pratically unresponded by the market. What do you want them to do? Put more millions to loss? This ain't monopoly board game.



PS4 support in Japan thread (Sony discussion) only discussing X360 JRPG's and support. Gee, I wonder who started with the derailment of this thread..



Looking forward to Japanese developers making a huge comeback with PS4 games.



Goatseye said:
outlawauron said:
What's with this revisionist history that the 360 JRPGs didn't help or factor. 360 tripled the Xbox's sales in Japan and the 360 outsold PS3 for a few weeks. The problem was a case of not enough. There would be a big game every 6 months, but that's it.

Tripled what? 500 consoles a month to 1500?

360 investment was of hundreds of millions in Japan for a few millions in return. For 2 years MS churned out some great JRPGs produced by locals that went pratically unresponded by the market. What do you want them to do? Put more millions to loss? This ain't monopoly board game.

It went from 500k lifetime to 1.6 million lifetime. Went from a non-factor to something was relevant for about a 2 year period. Considering how backwards MS has treated the region, stumbling was expected. MS didn't churn out great JRPGs for 2 years. They produced two EVER and bought a few exclusives here and there. Amounts to 1 RPG every 6 months. 



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

Would love to see Japan get on PS4 faster. Hopefully by 2015 see the games start coming out, need my JRPG fix.