ZyroXZ2 said:
fatslob-:O said:
ZyroXZ2 said:
fatslob-:O said:
You can clearly see that paid online subscription are not the issue as evidenced by the amount of subscribed xbox live users ...
Marketing isn't the issue with nintendo, did it ever occur to you that it was their games were the issue ? Iwata and Miyamoto stuggle with the term quality as does everyone else on the stigmatized gaming forums ... If they had a high quality enough games like mario kart WII then I'm sure could seriously be able to put a paywall behind the online racing.
@Bold I highly doubt that ... The amount of hypocrisy will pile up like big shit and even the viewers will notice it blatantly.
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You speak as of hypocrisy has stopped anyone from creating way more negativity towards Nintendo/the Wii U than is deserved, lol
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The WII U does deserve ALOT of the negativity it has ...
How could they give nintendo fans the boot for waiting such a long ass time in a drought ?
Why does nintendo keep throwing fits with industry standards while being sooo anti PC at the same time ?
As Sean Malstrom keeps saying, why does nintendo not fight against the lameness ?
Do they know that SALES = QUALITY ?
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While I recognize the old-fashioned ways of Nintendo, I also have to agree with a lot of it. Now I think I said this before, but I'll say it again...
Nintendo is probably the only remaining bastion of what was once right in the gaming industry: creativity, fun, local multiplayer, complete games, and a pure and wholesame gaming experience. They have not left these standards, and these standards do not work in today's generation of ADD gamers with Facebook, Twitter, online gaming with strangers, and yelling/cussing about headshots and hacks (which obviously never occurs when you're in the same room as the people you're playing with on the same TV, lol). The old-school Nintendo cannot survive in the modern era of self-entitled gamers, but unfortunately, I find their old-school values to be the right ones. Nintendo does not want to play the "sales" game, they want to create great games, and let people enjoy them on their own. They don't want to market, they want to generate content for people. This is both their greatest weakness and their greatest strength.
I am more than sure they are trying to strike a balance, a balance between being old and new. SM3DW actually managed to pull this off in many ways. I think if it DID have online play, there would have been NO way to get a word in edgewise about Nintendo. The reality is that they ARE stuck in their old ways, but their old ways were once the RIGHT ways, and in many ways, still are. Unfortunately, morals don't sell consoles.
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