Normchacho said:
Zappykins said:
I think for many gamers digital distrubuion is already been a viable choice. Think about Steam - it been out for a while, and digital distrubution. It is also successfull and really began in 2010.
I don't have the fastest internet at all, but it's fairly easy for me to go all digital. Just que a game, and play it next day as a worste case senario.
An average movie from Netflix is about 2.8 gigs per hour of data. People stream movies like that all the time.
Movies, music, TV and entertainment is already mostly digital. Why should games be left out in the past?
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You're right that there are a lot of gamers who could go fully digital now, but that's still not the norm and releasing a digital only console means that they would just keep breaking the market down into smaller and smaller chunks for themselves.
File size is mostly what seperates games from movies and music when looking at going digital. Even if you were looking at 7th gen games going digital would be a much easier task. It's just that gen 8 games are getting so big.
Of course on top of all this you'd need to convince people that they don't need to own an actual copy of the game and also that they don't need to ever trade in or buy used games. But that's another debate.
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Just sell them a game like an 'app' on a tablet or phone. The general public knows how those work - they don't get a mini CD that goes in their phone, they get a digital copy of something and they know how to use it.
Plus songs and movies. Most people are really comfortable buying or renting those. (Oh, knows! Soon people will be renting games! So the publishers can keep even more money! (Actually we already have those, subscription MMO's are basically like rented games.)
We are already in the transition.