Zappykins said:
I think for many gamers digital distrubuion is already been a viable choice. Think about Steam - it been out for a while, and digital distrubution. It is also successfull and really began in 2010. I don't have the fastest internet at all, but it's fairly easy for me to go all digital. Just que a game, and play it next day as a worste case senario. An average movie from Netflix is about 2.8 gigs per hour of data. People stream movies like that all the time. Movies, music, TV and entertainment is already mostly digital. Why should games be left out in the past? |
You're right that there are a lot of gamers who could go fully digital now, but that's still not the norm and releasing a digital only console means that they would just keep breaking the market down into smaller and smaller chunks for themselves.
File size is mostly what seperates games from movies and music when looking at going digital. Even if you were looking at 7th gen games going digital would be a much easier task. It's just that gen 8 games are getting so big.
Of course on top of all this you'd need to convince people that they don't need to own an actual copy of the game and also that they don't need to ever trade in or buy used games. But that's another debate.
Bet with Adamblaziken:
I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.







