I can understand wanting more pokemon in the game, but isn't the point of MMO's to keep adding content? Nintendo just needs to be VERY open about the fact that there will be all the pokemon in it eventually, and the timeframe in which they intend to release these add-ons. My biggest complaint with his pokemon game (as others have stated) would be making it a, for lack of better words fighting game. Not only have all previous games been turn based, but it feels that turn based is how the World seems to work. Even in the anime, the characters take turns calling out commands to their Pokemon. Turning it into a fighting game would not go over well IMO.
What is the major obstacles to overcome to get this done?
Well the size of the game for one. This leads to questions like how big of a team would Nintendo need to make the game, and maintain the servers of a game that size. Would it all fit on to one bluray disk? If not would you just have to download the whole thing? If so, they would need to have it come with an external hard drive, maybe pre loaded. I'd hate to have to spend money on an external hd because the 32 GB is too small for the game. Would I? Sure, but it would put Nintendo's poor planning of their internal memory storage front and center for internet trolling.
Now on to the Metriod idea. It's alright. I'd actually like to see another Metriod game like Other M, but evolve the character. Make an Other M trilogy that involves a character arc for Samus that takes her from her fearful and codependent self in Other M and in the second game have her show uncontrollable rage for whoever she's fighting, trying to get over the death of her previous comrades that she has known since the academy. Then in the third game show her mature into the iconic Samus and have her go out with some dignity.
The major obstacle to overcome with a Metroid game in general?
Metroid isn't that popular... It's just not. And I freaking love me some Metroid.