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Forums - Gaming Discussion - Tomb Raider On PS4: "Same Game, Frame-rate Stutters, Lara Still Plastic Looking" Says Early Buyer

Lets all believe Reddit user ChicagoBulls1984, because hes surely a credible source.



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FlamingWeazel said:
MonstaTruk said:
selnor1983 said:

I wish some users would understand that when someone says 60fps is the aim, and its not locked that it will often drop to below 50. This is why he notices stutter. So like I originally said. I fully expect the average of PS4 frame on DF to be 45 - 50 and Xbox One 35-40.

Both not locked, but both confirmed above 30 all the time and below 60 all the time.

GT6 sufferes stutter, and averages 45-50 on DF.

I would actually of preferred they lock the games at 30 fps. Hopefully the One version you dont notice the stutter as much because it never hits 60.


Is this the evidence you were looking for?  This "Early Buyer" didn't specify differences between the Xbox One and PS4.  He said this was a slight upgrade to the PS3/360 version, and not worth $60 if you already had the game.  Which I agree.  You got frame rate differences between definitive versions from THIS?  *smh*


Selnor went to the same spin school as albert pinello and Aaron greenberg

I guess so.  That's a hard road to walk, at the end of the day... :-/



Whichever version I get it will be well below launch price. Probably be one of my PS3 swansong games though.



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

"When the power of love overcomes the love of power, the world will know peace."

Jimi Hendrix

 

selnor1983 said:
FlamingWeazel said:
selnor1983 said:

I wish some users would understand that when someone says 60fps is the aim, and its not locked that it will often drop to below 50. This is why he notices stutter. So like I originally said. I fully expect the average of PS4 frame on DF to be 45 - 50 and Xbox One 35-40.

Both not locked, but both confirmed above 30 all the time and below 60 all the time.

GT6 sufferes stutter, and averages 45-50 on DF.

I would actually of preferred they lock the games at 30 fps. Hopefully the One version you dont notice the stutter as much because it never hits 60.


LMAo only you would try to spin this to downplay the gap. The ps4 is at 60 FPS 95% of the time, this from the game rpoducer himself, no way is it an 45 average then it would not be 60 would it. You can expect waht you want, it won;t be reality.  The one will be close to 30, ps4 60, thats just fact, both will fluctuate a bit then go back to norms.

Call it what you want. I dont relish the reports coming in of frame rate stutter. I wouldd have preferred My Xbox One version lockedd at 30 if its in the Xbox version to. Wait for Digital Foundry before calling facts. People promised  GT6 was 60fps, but that dips often well below 50.


Here another neogaf preview confirming the "mostly" 60fps with some occasionnal dips in demanding scenes:

"The graphics are simply gorgeous and the framerate seems to mostly 60fps. Some scenes take a hit, but it's not enough to detract from my experience. Edges seem to be very crisp and clean with some form of AA, the texture detail is superb, and the new particle effects are instantly recognizable."

What more do you need? Do you even know that 99.999% of current (open 3D world) games do stutter? Zero stuttering in this kind of demanding game is impossible even on a PC with a Titan. Even COD Ghosts on a Titan does stutter, did you know that?

Please enough with this nonsense.

TRDE is a 60fps game on PS4 and a 30fps game on X1, accept it. Stop looking for unfair negatives on the PS4 version or are you a Polygon reviewer?



ethomaz said:



PS3

PS4

PC

You can tell middle is PS4 because it looks like Lara's had plastic surgery since we last saw her.



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

"When the power of love overcomes the love of power, the world will know peace."

Jimi Hendrix

 

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The fact that this somehow constitutes a news story leads me to believe this is Microsoft FUD.

This game has been the most damaging to the Xbox brand since CoD at 720p broke out, I can't imagine you'd ever see a story on this otherwise.



binary solo said:
ethomaz said:



PS3

PS4

PC

You can tell middle is PS4 because it looks like Lara's had plastic surgery since we last saw her.

I still don't understand why they made her red. It's needlessly easy ammo to use against the next gen version of the game.



I must say, I will enjoy seeing a better quality of in-game hair this generation. Even if PS4 Lara hair doesn't quite match PC Lara hair, it's still helluva better than PS3.



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

"When the power of love overcomes the love of power, the world will know peace."

Jimi Hendrix

 

globalisateur said:
selnor1983 said:
FlamingWeazel said:
selnor1983 said:

I wish some users would understand that when someone says 60fps is the aim, and its not locked that it will often drop to below 50. This is why he notices stutter. So like I originally said. I fully expect the average of PS4 frame on DF to be 45 - 50 and Xbox One 35-40.

Both not locked, but both confirmed above 30 all the time and below 60 all the time.

GT6 sufferes stutter, and averages 45-50 on DF.

I would actually of preferred they lock the games at 30 fps. Hopefully the One version you dont notice the stutter as much because it never hits 60.


LMAo only you would try to spin this to downplay the gap. The ps4 is at 60 FPS 95% of the time, this from the game rpoducer himself, no way is it an 45 average then it would not be 60 would it. You can expect waht you want, it won;t be reality.  The one will be close to 30, ps4 60, thats just fact, both will fluctuate a bit then go back to norms.

Call it what you want. I dont relish the reports coming in of frame rate stutter. I wouldd have preferred My Xbox One version lockedd at 30 if its in the Xbox version to. Wait for Digital Foundry before calling facts. People promised  GT6 was 60fps, but that dips often well below 50.


Here another neogaf preview confirming the "mostly" 60fps with some occasionnal dips in demanding scenes:

"The graphics are simply gorgeous and the framerate seems to mostly 60fps. Some scenes take a hit, but it's not enough to detract from my experience. Edges seem to be very crisp and clean with some form of AA, the texture detail is superb, and the new particle effects are instantly recognizable."

What more do you need? Do you even know that 99.999% of current (open 3D world) games do stutter? Zero stuttering in this kind of demanding game is impossible even on a PC with a Titan. Even COD Ghosts on a Titan does stutter, did you know that?

Please enough with this nonsense.

TRDE is a 60fps game on PS4 and a 30fps game on X1, accept it. Stop looking for unfair negatives on the PS4 version or are you a Polygon reviewer?


Niether version is locked. Niether version maintains a framerate constant. You cant say that either game is x or y. Its only digital foundry which will tell us exactly whats going on. Chill out. No matter how many times you tell me, that doesnt shift the fact that the framerates arent locked. To many vRying opinions Round the web on the performance. As I said I eas in my opinion is digital foundry will show a considerable amount of fluctuation on both platforms. I maintain if it effects gameplay then id want locked 30fps. 



binary solo said:
ethomaz said:



PS3

PS4

PC

You can tell middle is PS4 because it looks like Lara's had plastic surgery since we last saw her.

Wow.  Are you sure?  That second image is sharper than the PC!  :o